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Hi!
Was anybody able to successfully create Xamarin bindings for libcommon? I mean based on this article.
The text was updated successfully, but these errors were encountered:
Ive managed to compile using a Xamarin bindings based on some info from this project, however it didnt support the device im compiling for: https://github.com/BigMango/XamarinUVCCamera/tree/master/Poya.Lib.Device.Camera.UVCCamera.Common
I only needed a few classes from this library so it was easier to tell Xamarin to remove the classes that were causing compile errors
For version 4.1.1 this worked for me in the Metadata.xml
<metadata> <attr path="/api/package[@name='com.serenegiant.media']/interface[@name='IRecorder']" name="managedName">IRecorder</attr> <remove-node path="/api/package[@name='com.serenegiant.utils']/class[@name='CollectionMap']" /> <remove-node path="/api/package[@name='com.serenegiant.glutils']/class[@name='RendererHolder']" /> <remove-node path="/api/package[@name='com.serenegiant.mediaeffect']" /> <remove-node path="/api/package[@name='com.serenegiant.utils']/class[@name='ResourceHelper']" /> <remove-node path="/api/package[@name='com.serenegiant.utils']/class[@name='XmlHelper']" /> <remove-node path="/api/package[@name='com.serenegiant.widget']" /> </metadata>
Hope this helps others
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@iwarp Thank you!
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Hi!
Was anybody able to successfully create Xamarin bindings for libcommon?
I mean based on this article.
The text was updated successfully, but these errors were encountered: