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Tweaks - Seeds not consistently generating bomb #40

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ejmaes opened this issue Sep 5, 2022 · 0 comments
Open

Tweaks - Seeds not consistently generating bomb #40

ejmaes opened this issue Sep 5, 2022 · 0 comments

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@ejmaes
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ejmaes commented Sep 5, 2022

I'm trying to get a replicable bomb for an experiment, and the Tweaks mods looked like an easy way to do it.

Based on the doc, two players on different computers but with the same settings / seed should be able to get the same bomb. However I'm not managing to get two identical bombs on my computer (osx); I manage to get identical bombs when hitting retry (despite the color of the bomb case changing) but not when going back to the home menu and reloading the bomb.

ex2.mov

The contents of the TweakSettings.json file are as follows (I tried different positive seeds, it did not affect the results):
(I also changed the ModeSettings.json file and configurated the BombCreator from within the game)

{
  "FadeTime": 0.0,
  "InstantSkip": true,
  "ManageHarmonyMods": false,
  "SkipGameplayDelay": true,
  "BetterCasePicker": false,
  "EnableModsOnlyKey": false,
  "DemandBasedModLoading": false,
  "DemandBasedModsExcludeList": [],
  "DemandModLimit": -1,
  "ReplaceObsoleteMods": true,
  "SubscribeToNewMods": false,
  "BombHUD": "Off",
  "ShowEdgework": false,
  "DisableAdvantageous": "Off",
  "ShowTips": false,
  "HideTOC": [],
  "Mode": "Zen",
  "MissionSeed": 1,
  "CaseGenerator": true,
  "ModuleTweaks": true,
  "CaseColors": [],
  "Holdables": {
    "FreeplayDevice": false,
    "BombBinder": true,
    "ModManager": false,
    "DossierMenu": true,
    "BombCreator": true
  },
  "LocalMods": [
  ],
  "PinnedSettings": []
}

Can you see something that I configured wrong?
Thank you!

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