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A suggestion for translation from SBGN-ML to GraphML. For direct lines it is better to remove ports in GraphML. In other words, to create an easy to use graph in yEd, it would be good to remove all bend points that are on the straight link (the same x coordinates or the same y coordinates).
The text was updated successfully, but these errors were encountered:
A suggestion for translation from SBGN-ML to GraphML. For direct lines it is better to remove ports in GraphML. In other words, to create an easy to use graph in yEd, it would be good to remove all bend points that are on the straight link (the same x coordinates or the same y coordinates).
The text was updated successfully, but these errors were encountered: