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Some ellipses with thick outlines are being cut off by more than a pixel on-stage #1121

@adroitwhiz

Description

@adroitwhiz

Expected Behavior

Ideally, vector sprites should never be cut off on-stage at all, but due to a renderer bug, they may be cut off by 1 pixel.

However, they should not be cut off by more than 1 pixel-- that's far more noticeable.

Actual Behavior

Describe what actually happens
image

If you draw an ellipse, give it a thick outline, and rotate it, some of the edges may be cut off.

Steps to Reproduce

  1. Draw an oval/ellipse in vector mode
  2. Turn up the outline thickness to >30
  3. Rotate the ellipse
  4. Observe that as you rotate it, different parts of it are cut off on-stage. Note that you'll have to stop dragging the rotation handle for the changes to appear on-stage.

This occurs even if you draw a perfectly round circle by holding shift while using the oval tool.

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