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I updated to the last version and noticed that in StandardSchedulers was missing so easy to use StandardSchedulers.oneSecondScheduler (IEnumerator).RunOnSchedule(StandardSchedulers.oneSecondScheduler);
There are in my project so many oneSecondScheduler before updating.
So what is the best way to take a 1-second Schedule without doing anything special?
The text was updated successfully, but these errors were encountered:
Hello there, I do not support Svelto.Tasks 1.0 anymore and Svelto.Tasks 2.0 is still not production ready. I count to come back to it a some point because I still think is a valid project for game development
Hey,
I updated to the last version and noticed that in StandardSchedulers was missing so easy to use StandardSchedulers.oneSecondScheduler
(IEnumerator).RunOnSchedule(StandardSchedulers.oneSecondScheduler);
There are in my project so many oneSecondScheduler before updating.
So what is the best way to take a 1-second Schedule without doing anything special?
The text was updated successfully, but these errors were encountered: