GC njDrawQuadTextureEx
Has Texture Seams
#129
Labels
rel-global
Issue effects many things on a game-wide scale
ver-gamecube
Issue is confirmed as present on the GameCube version
ver-playstation
Issue is confirmed as present on the Playstation 3 version
ver-xbox
Issue is confirmed as present on the Xbox 360 version
The police car lights in Mission Street have a weird issue where the very bottom of it renders at the top of the texture.



This issue is present on Gamecube as well, and seems to be unrelated to the 1/255 chunk texture error in the HD ports.
Dreamcast
Gamecube
PC w/Latest Render Fix Dev dll
This also effects the smaller police cars in the same versions, just for good measure.

The text was updated successfully, but these errors were encountered: