forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathmove_tree_work_item.cc
118 lines (104 loc) · 4.53 KB
/
move_tree_work_item.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/installer/util/move_tree_work_item.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/win/shlwapi.h"
#include "chrome/installer/util/duplicate_tree_detector.h"
MoveTreeWorkItem::~MoveTreeWorkItem() = default;
MoveTreeWorkItem::MoveTreeWorkItem(const base::FilePath& source_path,
const base::FilePath& dest_path,
const base::FilePath& temp_path,
MoveTreeOption duplicate_option)
: source_path_(source_path),
dest_path_(dest_path),
temp_path_(temp_path),
moved_to_dest_path_(false),
moved_to_backup_(false),
source_moved_to_backup_(false),
duplicate_option_(duplicate_option) {}
bool MoveTreeWorkItem::DoImpl() {
if (!base::PathExists(source_path_)) {
LOG(ERROR) << source_path_.value() << " does not exist";
return false;
}
// If dest_path_ exists, we can do one of two things:
// 1) If the contents of src_path_are already fully contained in dest_path_
// then do nothing and return success. Fully contained means the full
// file structure with identical files is contained in dest_path_. For
// Chrome, if dest_path_ exists, this is expected to be the common case.
// 2) If the contents of src_path_ are NOT fully contained in dest_path_, we
// attempt to backup dest_path_ and replace it with src_path_. This will
// fail if files in dest_path_ are in use.
if (base::PathExists(dest_path_)) {
// Generate a backup path that can keep the original files under dest_path_.
if (!backup_path_.CreateUniqueTempDirUnderPath(temp_path_)) {
PLOG(ERROR) << "Failed to get backup path in folder "
<< temp_path_.value();
return false;
}
base::FilePath backup =
backup_path_.GetPath().Append(dest_path_.BaseName());
if (duplicate_option_ == CHECK_DUPLICATES) {
if (installer::IsIdenticalFileHierarchy(source_path_, dest_path_)) {
// The files we are moving are already present in the destination path.
// We most likely don't need to do anything. As such, just move the
// source files to the temp folder as backup.
if (base::Move(source_path_, backup)) {
source_moved_to_backup_ = true;
VLOG(1) << "Moved source " << source_path_.value()
<< " to backup path " << backup.value();
return true;
} else {
// We failed to move the source tree to the backup path. This is odd
// but just fall through and attempt the regular behaviour as well.
PLOG(ERROR) << "Failed to backup source " << source_path_.value()
<< " to backup path " << backup.value()
<< " for duplicate trees. Trying regular Move instead.";
}
} else {
VLOG(1) << "Source path " << source_path_.value() << " differs from "
<< dest_path_.value() << ", updating now.";
}
}
if (base::Move(dest_path_, backup)) {
moved_to_backup_ = true;
VLOG(1) << "Moved destination " << dest_path_.value()
<< " to backup path " << backup.value();
} else {
PLOG(ERROR) << "failed moving " << dest_path_.value() << " to "
<< backup.value();
return false;
}
}
// Now move source to destination.
if (base::Move(source_path_, dest_path_)) {
moved_to_dest_path_ = true;
VLOG(1) << "Moved source " << source_path_.value() << " to destination "
<< dest_path_.value();
} else {
PLOG(ERROR) << "failed move " << source_path_.value() << " to "
<< dest_path_.value();
return false;
}
return true;
}
void MoveTreeWorkItem::RollbackImpl() {
if (moved_to_dest_path_ && !base::Move(dest_path_, source_path_)) {
PLOG(ERROR) << "Can not move " << dest_path_.value() << " to "
<< source_path_.value();
}
if (moved_to_backup_ || source_moved_to_backup_) {
base::FilePath backup =
backup_path_.GetPath().Append(dest_path_.BaseName());
if (moved_to_backup_ && !base::Move(backup, dest_path_)) {
PLOG(ERROR) << "failed move " << backup.value() << " to "
<< dest_path_.value();
}
if (source_moved_to_backup_ && !base::Move(backup, source_path_)) {
PLOG(ERROR) << "Can not restore " << backup.value() << " to "
<< source_path_.value();
}
}
}