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Copy path05 Queue using Linkedlist (2).cpp
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05 Queue using Linkedlist (2).cpp
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#include<stdio.h>
#include<stdlib.h>
struct Node
{
int data;
struct Node* next;
}*front = NULL, * rear = NULL; //front and rear pointer to help in insertion and deletion of nodes in Queue
void enqueue(int x)
{
struct Node* t;
t = (struct Node*)malloc(sizeof(struct Node)); //Node is created in Heap
if (t == NULL) //if node was not created due to insufficient space in the HEAP
printf("Queue is Full\n");
else
{
t->data = x;
t->next = NULL;
if (front == NULL) //if front is NULL it means it is the first node of the queue //first node condition
front = rear = t; //if it is the first node make front and rear both point on the first node
else //if it is not the first node
{
rear->next = t; //last node which is rear //rear->next points on the new node
rear = t; //the new node is updated as the rear
}
}
}
int dequeue()
{
int x = -1; //If Queue is empty the function will return -1
struct Node* t; //temporary pointer to hold the address of the node that is to be deleted
if (front == NULL) //If front is NULL there is no nodes in the Queue
printf("Queue is Empty\n");
else
{
t = front; //temp pointer is made to point on the front node
front = front->next; //front node is updated to its next node
x = t->data; //x assigns the data value of t node
free(t); //t node is deleted
}
return x; //x is returned as the deleted element
}
void display()
{
struct Node* p;
p = front;
while (p)
{
printf("%d ", p->data);
p = p->next;
}
printf("\n");
}
int main()
{
enqueue(10);
enqueue(20);
enqueue(30);
enqueue(40);
enqueue(50);
display();
dequeue();
display(); // display after deltion
return 0;
}