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Running with -fileopenlog on Linux produces many of these warnings:
OODLE USAGE WARNING : Destination buffer appears to be in uncached
or write-combined memory! This is extremely slow. See "How do I
decompress to graphics memory quickly?" in the Oodle FAQ.
(Usage warnings can be disabled via Oodle_SetUsageWarnings.)
But -fileopenlog seems like a useful option that we want to leave on:
The text was updated successfully, but these errors were encountered:
mikeroberts3000
changed the title
OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory! when running SpearSim on Linux with -fileopenlog
"OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory!" when running SpearSim on Linux with -fileopenlogAug 15, 2023
mikeroberts3000
changed the title
"OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory!" when running SpearSim on Linux with -fileopenlog
"OODLE USAGE WARNING : Destination buffer appears to be in uncached or write-combined memory!" when running on Linux with -fileopenlogAug 15, 2023
Running with
-fileopenlog
on Linux produces many of these warnings:But
-fileopenlog
seems like a useful option that we want to leave on:https://docs.unrealengine.com/5.2/en-US/packaging-unreal-engine-projects
The text was updated successfully, but these errors were encountered: