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Releases: splintermind/Dwarf-Therapist

Version 28.0.0

27 Oct 22:00
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  • happiness and thoughts are currently disabled in 40.14
  • added a new option to hide social skills from the tooltip
  • updated the labor optimizer to allow setting a hard worker count or a ratio
  • updated ~20 roles to feelotravellers civ/military roles
  • updated role ratings to use new checks and transformations based on thistleknot's latest work
  • added highlighting of which preferences are matched in roles, and additionally listed the exact matches
  • added an option to highlight role cell borders based on the number of matching preferences. the more matches, the darker the border
  • negative role weights are highlighted in red rather than the 'dislikes' or 'not' prefixes
  • added a general trade goods role preference group
  • split the crop role preference category into crops (gather/grow) and crops (grow)
  • split item preferences into armor and clothing groups and added general 'armor' and 'clothing' categories
  • moved clothing, armor and weapon role preferences to a new equipment category
  • added foreign/specific armor types for preferences/roles
  • updated the search in the preference dock to also filter on the category column
  • changed displayed skill xp to truncate and use suffixes
  • removed the 'wagon' creature from roles
  • removed obsolete memory scanners
  • continued back-end improvements and fixes (Hello71)
  • fixed belief column sorting
  • fixed a bug with role attributes rounding due to passing int instead of double
  • fixed a bug with roles where having invalid/bad weights resulted in invalid ratings which caused drawing anomalies
  • fixed a crash with the skill legend (stoutheart)

Version 27.0.0

24 Sep 20:52
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  • added a new information dock to show the same information as the cell tooltips
  • added a grid option to hide the various cell tooltips
  • added a new dock to show a summary of worn/missing equipment, with the option to show/hide material names
  • weapon columns and roles now support the specific foreign weapons for particular worldgens
  • updated the default role view to have the same order and colors as the full labors view
  • fixes a crash due to foreign weapon preferences
  • fixed an issue where custom views could be unintentionally removed
  • fixed memory-leaks, more back-end optimization (Hello71)
  • fixed manual launching (Hello71)

Version 26.0.0

18 Sep 12:32
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  • 40.11/12/13 memory layouts
  • units affected by a werebeast syndrome are properly detected as cursed and will show the type of werebeast
  • added belief column type
  • added unit kills column type and information in tooltip (optional)
  • added a sort method for attribute columns to sort by the maximum potential
  • added a right click menu item to update a dwarf's custom profession with their current labors
  • gender icons have been updated to also show sexual orientation
  • added default noble colors and changed some default settings
  • added an option to decorate noble names (italicized with symbol)
  • removed general metal/stone/gem/alcohol preferences from all roles
  • added new preference groups for shearable, fishable creatures, millable, extract, crop plants
  • changed role ratings to display consistently and with a larger spread
  • changed the way body sizes are read to hopefully be more accurate
  • added retooled default roles (feelotraveller)
  • general cleanup, fixes and many back-end optimizations (Hello71)
  • fixed an issue with trait/belief conflicts not displaying properly
  • fixed custom profession sorting (although it's still case sensitive)
  • fixed optimization plans loading/displaying incorrectly in certain cases
  • fixed role preference ratings for multiple matches
  • fixed active military showing up as 'no job'
  • fixed noble color crash (stoutheart)
  • fixes for manual and file paths (Hello71)