Releases: splintermind/Dwarf-Therapist
Releases · splintermind/Dwarf-Therapist
Version 28.0.0
- happiness and thoughts are currently disabled in 40.14
- added a new option to hide social skills from the tooltip
- updated the labor optimizer to allow setting a hard worker count or a ratio
- updated ~20 roles to feelotravellers civ/military roles
- updated role ratings to use new checks and transformations based on thistleknot's latest work
- added highlighting of which preferences are matched in roles, and additionally listed the exact matches
- added an option to highlight role cell borders based on the number of matching preferences. the more matches, the darker the border
- negative role weights are highlighted in red rather than the 'dislikes' or 'not' prefixes
- added a general trade goods role preference group
- split the crop role preference category into crops (gather/grow) and crops (grow)
- split item preferences into armor and clothing groups and added general 'armor' and 'clothing' categories
- moved clothing, armor and weapon role preferences to a new equipment category
- added foreign/specific armor types for preferences/roles
- updated the search in the preference dock to also filter on the category column
- changed displayed skill xp to truncate and use suffixes
- removed the 'wagon' creature from roles
- removed obsolete memory scanners
- continued back-end improvements and fixes (Hello71)
- fixed belief column sorting
- fixed a bug with role attributes rounding due to passing int instead of double
- fixed a bug with roles where having invalid/bad weights resulted in invalid ratings which caused drawing anomalies
- fixed a crash with the skill legend (stoutheart)
Version 27.0.0
- added a new information dock to show the same information as the cell tooltips
- added a grid option to hide the various cell tooltips
- added a new dock to show a summary of worn/missing equipment, with the option to show/hide material names
- weapon columns and roles now support the specific foreign weapons for particular worldgens
- updated the default role view to have the same order and colors as the full labors view
- fixes a crash due to foreign weapon preferences
- fixed an issue where custom views could be unintentionally removed
- fixed memory-leaks, more back-end optimization (Hello71)
- fixed manual launching (Hello71)
Version 26.0.0
- 40.11/12/13 memory layouts
- units affected by a werebeast syndrome are properly detected as cursed and will show the type of werebeast
- added belief column type
- added unit kills column type and information in tooltip (optional)
- added a sort method for attribute columns to sort by the maximum potential
- added a right click menu item to update a dwarf's custom profession with their current labors
- gender icons have been updated to also show sexual orientation
- added default noble colors and changed some default settings
- added an option to decorate noble names (italicized with symbol)
- removed general metal/stone/gem/alcohol preferences from all roles
- added new preference groups for shearable, fishable creatures, millable, extract, crop plants
- changed role ratings to display consistently and with a larger spread
- changed the way body sizes are read to hopefully be more accurate
- added retooled default roles (feelotraveller)
- general cleanup, fixes and many back-end optimizations (Hello71)
- fixed an issue with trait/belief conflicts not displaying properly
- fixed custom profession sorting (although it's still case sensitive)
- fixed optimization plans loading/displaying incorrectly in certain cases
- fixed role preference ratings for multiple matches
- fixed active military showing up as 'no job'
- fixed noble color crash (stoutheart)
- fixes for manual and file paths (Hello71)