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👋 Hi there! I'm halx99 from Shenzhen.
I'm a low-level graphics programmer and game engine architect focused on high-performance C++, runtime latency optimization, and modern cross-platform rendering pipelines.
I'm also the founder of Axmol and Simdsoft.
Featured work
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axmolengine/axmol
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
C++ 1,487 -
axmolengine/axslcc
Axmol v3 Shader Compiler CLI tool
C++ 3 -
simdsoft/yasio
A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.
C++ 1,061 -
simdsoft/1kiss
Building opensources for multi-platforms with github actions.
C++ 30 -
simdsoft/wsls
A tiny patch for making ndk build system support Long Paths on windows 7+.
C 31 -
axmolengine/spine-axmol2
The Spine Runtime for Axmol2
C++ 13