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Become a sponsor to Thomas Debesse

Project head of the Unvanquished game and Daemon game engine, maintainer of the NetRadiant and Q3map2 3D game level authoring suite, maintainer of the XQF game server browser, and author of Urcheon, a game artistic asset builder and packaging suite. I'm also a writer at LinuxFr.org.

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Featured work

  1. Unvanquished/Unvanquished

    An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

    C++ 1,060
  2. XQF/xqf

    XQF game server browser

    C 36
  3. DaemonEngine/Daemon

    The Dæmon game engine. 20 years of development above id Tech 3. Historically based on id Tech 3 through ioq3, Wolf:ET and XreaL a very long time ago.

    C++ 340
  4. DaemonEngine/Urcheon

    An asset builder and package manager for Dæmon Engine based games like Unvanquished and other Quake 3 games.

    Python 13

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