-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Player Activity #64
Comments
I've not done the exact maths but if it help you work out it looks to be calculated here:
Runs daily and reduces activity by a percentage so that when they hit the minimum activity days (as set in the admin settings) their activity is zero. and
Every kill made sets activity back to to 100(%). |
what i ckeckd now, the activity loss is very slow, i have a player wich are not connectet for 3 week, he has now 98% activity. when i watch your (@DNA-styx ) hlstats site, you had a player last connectet 28.1 with a percentage activity of 89%, also 1 issue i had is a problem with the Player trend. somthing special is going on here becouse i know, that the session graph still worked a time ago,
but at the same time, it breaks the forum signature ;/ edit 2 : |
What's your admin setting
That's generated by the variables supplied to trend_graph.php which I've not modified, likewise none of my new code (should) change the unlaying data in the database, so I would be reasonably comfortable that any oddities you are see with that graph are 'normal' for HLStatsX :) The 'Not Enough Session Data' calculation is done here if you want to try to work out what it's doing... |
Hello Everyone,
did somone know, how the player activity gets calculatet ?
all players activitiy is at 100 %, also for player last connectet at first of jannuary.
hlstats-awards and hlstats-resolve gets executet every day.
what did i miss ? :=)
The text was updated successfully, but these errors were encountered: