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finish compute
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README.md

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1. **[The AI Battlefield Engineering - What You Need To Know](./insights/ai-battlefield.md)**
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**Part 2. Key Hardware Components**
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**Part 2. Hardware**
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1. **[Accelerator](compute/accelerator)** - the work horses of ML - GPUs, TPUs, IPUs, FPGAs, HPUs, QPUs, RDUs (WIP)
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1. **[Network](./network/)** - intra-node and inter-node connectivity, calculating bandwidth requirements
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1. **[Compute](compute)** - Accelerators, CPUs, CPU Memory.
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1. **[Storage](./storage/)** - local and distributed disks and file systems
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1. **[CPU](compute/cpu)** - cpus, affinities (WIP)
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1. **[CPU Memory](compute/cpu-memory)** - how much CPU memory is enough - the shortest chapter ever.
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1. **[Network](./network/)** - intra-node and inter-node connectivity, calculating bandwidth requirements
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**Part 3. Performance**

chapters-md.txt

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./insights/ai-battlefield.md
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./compute/README.md
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./compute/accelerator/README.md
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./compute/accelerator/nvidia/debug.md
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./compute/cpu/README.md

compute/README.md

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# Compute
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1. **[Accelerator](accelerator)** - the work horses of ML - GPUs, TPUs, IPUs, FPGAs, HPUs, QPUs, RDUs (WIP)
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1. **[CPU](cpu)** - cpus, affinities (WIP)
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1. **[CPU Memory](cpu-memory)** - how much CPU memory is enough - the shortest chapter ever.

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