@@ -45,29 +45,29 @@ var minmaxabsf = require( '@stdlib/math/base/special/minmaxabsf' );
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Returns the minimum and maximum absolute single-precision floating-point values in a single pass.
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``` javascript
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- var v = minmaxabsf ( 4.2 , 3.14 );
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- // returns [ 3.14 , 4.2 ]
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+ var v = minmaxabsf ( 4.0 , 3.0 );
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+ // returns <Float32Array> [ 3.0 , 4.0 ]
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v = minmaxabsf ( + 0.0 , - 0.0 );
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- // returns [ 0.0, 0.0 ]
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+ // returns <Float32Array> [ 0.0, 0.0 ]
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```
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If any argument is ` NaN ` , the function returns ` Nan ` for both the minimum value and the maximum value.
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``` javascript
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- var v = minmaxabs ( 4.2 , NaN );
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- // returns [ NaN, NaN ]
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+ var v = minmaxabsf ( 4.2 , NaN );
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+ // returns <Float32Array> [ NaN, NaN ]
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- v = minmaxabs ( NaN , 3.14 );
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- // returns [ NaN, NaN ]
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+ v = minmaxabsf ( NaN , 3.14 );
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+ // returns <Float32Array> [ NaN, NaN ]
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```
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#### minmaxabsf.assign( x, y, out, stride, offset )
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Returns the minimum and maximum absolute single-precision values in a single pass and assigns the results to a provided output array.
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``` javascript
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- var Float64Array = require ( ' @stdlib/array/float32' );
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+ var Float32Array = require ( ' @stdlib/array/float32' );
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var out = new Float32Array ( 2 );
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@@ -160,6 +160,7 @@ stdlib_base_minmaxabsf( 0.0f, -0.0f, &min, &max );
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```
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The function accepts the following arguments:
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- **x**: `[in] float` input value.
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- **y**: `[in] float` input value.
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- **min**: `[in] *float` output min.
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