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# | DEPTH | Depth map, in \ref sl.UNIT defined in \ref sl.InitParameters. Each pixel contains 1 float. [sl.MAT_TYPE.F32_C1] (\ref sl.MAT_TYPE) |
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# | CONFIDENCE | Certainty/confidence of the depth map. Each pixel contains 1 float. [sl.MAT_TYPE.F32_C1] (\ref sl.MAT_TYPE) |
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# | XYZ | Point cloud. Each pixel contains 4 float (X, Y, Z, not used). [sl.MAT_TYPE.F32_C4] (\ref sl.MAT_TYPE) |
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# | XYZRGBA | Colored point cloud. Each pixel contains 4 float (X, Y, Z, color). The color needs to be read as an usigned char[4] representing the RGBA color. [sl.MAT_TYPE.F32_C4] (\ref sl.MAT_TYPE) |
@@ -942,7 +942,7 @@ class COORDINATE_SYSTEM(enum.Enum):
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# | XYZARGB_RIGHT | Colored point cloud for right sensor. Each pixel contains 4 float (X, Y, Z, color). The color needs to be read as an usigned char[4] representing the ARGB color. [sl.MAT_TYPE.F32_C4] (\ref sl.MAT_TYPE)|
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# | XYZABGR_RIGHT | Colored point cloud for right sensor. Each pixel contains 4 float (X, Y, Z, color). The color needs to be read as an usigned char[4] representing the ABGR color. [sl.MAT_TYPE.F32_C4] (\ref sl.MAT_TYPE)|
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# | NORMALS_RIGHT | Normals vector for right view. Each pixel contains 4 float (X, Y, Z, 0). [sl.MAT_TYPE.F32_C4] (\ref sl.MAT_TYPE)|
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# | DEPTH_U16_MM | Depth map in millimeter. Each pixel contains 1 unsigned short. [sl.MAT_TYPE.U16_C1] (\ref sl.MAT_TYPE)|
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# | DEPTH_U16_MM | Depth map in millimeter whatever the \ref sl.UNIT defined in \ref sl.InitParameters. Invalid values are set to 0, depth values are clamped at 65000. Each pixel contains 1 unsigned short. [sl.MAT_TYPE.U16_C1] (\ref sl.MAT_TYPE)|
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# | DEPTH_U16_MM_RIGHT | Depth map in millimeter for right sensor. Each pixel contains 1 unsigned short. [sl.MAT_TYPE.U16_C1] (\ref sl.MAT_TYPE)|
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classMEASURE(enum.Enum):
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DISPARITY =<int>c_MEASURE.DISPARITY
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##
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# Returns the value of a specific point in the matrix.
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# \param x : specifies the column
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# \param y : specifies the row
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# \param x : specifies the row
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# \param y : specifies the column
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# \param memory_type : defines which memory should be read. Default: [MEM.CPU](\ref MEM)
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# \return ERROR_CODE.SUCCESS if everything went well, \ref ERROR_CODE.FAILURE otherwise.
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#
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ifself.get_data_type() == MAT_TYPE.U8_C1:
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status = getValueUchar1(self.mat, x, y, &value1u, <c_MEM>(<unsignedint>memory_type.value))
# This parameter allows you to specify the minimum depth value (from the camera) that will be computed, measured in the \ref UNIT you define.
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# In stereovision (the depth technology used by the camera), looking for closer depth values can have a slight impact on performance. However, this difference is almost invisible on modern GPUs.
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# In cases of limited computational power, increasing this value can provide better performance.
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# default : (-1) corresponding to 700 mm for a ZED and 200 mm for ZED Mini.
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# \note With a ZED camera you can decrease this value to 300 mm whereas you can set it to 100 mm using a ZED Mini. In any case this value cannot be greater than 3 meters.
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# default : (-1) corresponding to 700 mm for a ZED/ZED2 and 200 mm for ZED Mini.
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# \note With a ZED camera you can decrease this value to 300 mm whereas you can set it to 100 mm using a ZED Mini and 200 mm for a ZED2. In any case this value cannot be greater than 3 meters.
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# Specific value (0): This will set the depth minimum distance to the minimum authorized value :
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