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## Recording Capabilities
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The following settings allow to configure recording quality
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*`shader-toy.forceResolution`: Set canvas resolution, this will also set the resolution of the recorded video file. By default, the canvas will stretch to fill the entire window.
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*`shader-toy.recordVideoContainer`: Set the video file container. Currently only `webm`is supported, but `mp4`support is coming [soon](https://chromestatus.com/feature/5163469011943424).
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*`shader-toy.recordVideoCodec`: Set video codec. `vp8`, `vp9`, `h264`and `avc1`are all supported. Default it `vp8`.
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*`shader-toy.recordVideoContainer`: Set the video file container. Currently only `webm`is supported, but `mp4`support is coming [soon](https://chromestatus.com/feature/5163469011943424).
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*`shader-toy.recordVideoCodec`: Set video codec. `vp8`, `vp9`, `h264`and `avc1`are all supported. Default it `vp8`.
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*`shader-toy.recordVideoBitRate`: Set recording bit rate in bits/second. Default is 2500000.
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*`shader-toy.recordTargetFramerate`: Set recording target frame-rate. Default is 30fps.
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