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Updated settings descriptions.
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README.md

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## Recording Capabilities
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The following settings allow to configure recording quality
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* `shader-toy.forceResolution`: Set canvas resolution, this will also set the resolution of the recorded video file. By default, the canvas will stretch to fill the entire window.
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* `shader-toy.recordVideoContainer`: Set the video file container. Currently only `webm`is supported, but `mp4`support is coming [soon](https://chromestatus.com/feature/5163469011943424).
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* `shader-toy.recordVideoCodec`: Set video codec. `vp8`, `vp9`, `h264`and `avc1`are all supported. Default it `vp8`.
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* `shader-toy.recordVideoContainer`: Set the video file container. Currently only `webm` is supported, but `mp4`support is coming [soon](https://chromestatus.com/feature/5163469011943424).
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* `shader-toy.recordVideoCodec`: Set video codec. `vp8`, `vp9`, `h264` and `avc1` are all supported. Default it `vp8`.
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* `shader-toy.recordVideoBitRate`: Set recording bit rate in bits/second. Default is 2500000.
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* `shader-toy.recordTargetFramerate`: Set recording target frame-rate. Default is 30fps.
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package.json

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"shader-toy.recordVideoContainer": {
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"type": "string",
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"default": "webm",
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"description": "Video file container."
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"description": "Video file container. Currently only webm is supported, but mp4support is coming."
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},
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"shader-toy.recordVideoCodec": {
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"type": "string",
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"default": "vp8",
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"description": "Video codec."
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"description": "Video codec. vp8, vp9, h264 and avc1 are all supported. Default it vp8."
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},
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"shader-toy.recordVideoBitRate": {
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"type": "number",
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"default": 2500000,
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"description": "Video encoding bit rate."
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"description": "Video encoding bit rate in bits/seconds."
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},
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"shader-toy.showPauseButton": {
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"type": "boolean",

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