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Updating arrays and objects

Because Svelte's reactivity is triggered by assignments, using array methods like push and splice won't automatically cause updates. For example, clicking the 'Add a number' button doesn't currently do anything, even though we're calling numbers.push(...) inside addNumber.

One way to fix that is to add an assignment that would otherwise be redundant:

/// file: App.svelte
function addNumber() {
	numbers.push(numbers.length + 1);
	+++numbers = numbers;+++
}

But there's a more idiomatic solution:

/// file: App.svelte
function addNumber() {
	numbers = +++[...numbers, numbers.length + 1];+++
}

You can use similar patterns to replace pop, shift, unshift and splice.

Assignments to properties of arrays and objects — e.g. obj.foo += 1 or array[i] = x — work the same way as assignments to the values themselves.

/// file: App.svelte
function addNumber() {
	numbers[numbers.length] = numbers.length + 1;
}

A simple rule of thumb: the name of the updated variable must appear on the left hand side of the assignment. For example this...

/// no-file
let obj = { foo: { bar: 1 } };
let foo = obj.foo;
foo.bar = 2;

...won't trigger reactivity on obj.foo.bar, unless you follow it up with obj = obj.