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Doom64EX is meant to be used with a N64 rom, not with the Steam version. Unfortunately there isn't really an easy way to legally obtain a Doom64 rom nowadays...
The good news though is that there is a compatibility patch that converts the Steam DOOM64.WAD and DOOMSND.DLS into files that are compatible with Doom64EX
DOOM64.WAD
line 58
src/engine/wad/Wad.cc: auto path = app::find_data_file("doom64.wad");
doomsnd.sf2 is not in the Steam version
src/engine/system/i_audio.cc: if (!sffound && (sfpath = app::find_data_file("doomsnd.sf2"))) {
For anyone trying to build this on Linux, this at least gets you an engine. I'm still missing music, sounds and text
sudo apt install libsdl2-net-2.0-0 libsdl2-net-dev libfluidsynth-dev
git clone https://github.com/svkaiser/Doom64EX
cmake Doom64EX
make
// mv doom64ex and doom64ex.pk3 to /Doom 64/
// rename DOOM64.WAD to doom64.wad
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