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mamepgui.pro
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include(common_settings.pri)
DESTDIR = bin
TARGET = mamepgui
QT += xml
#INCLUDE
INCLUDEPATH += quazip lzma include include/zlib include/SDL include/SDL/$${OSDIR}
#LIBS
TARGETDEPS += \
./lib/$${OSDIR}/libquazip.a \
./lib/$${OSDIR}/liblzma.a
LIBS += -L./lib/$${OSDIR}
LIBS += -lquazip -llzma
build_sdl {
macx: LIBS += -framework Cocoa -framework IOKit -framework CoreAudio -framework AudioToolbox -framework AudioUnit -framework OpenGL -framework ForceFeedback
LIBS += -lSDL
DEFINES += USE_SDL
}
HEADERS += \
prototype.h \
mainwindow.h \
screenshot.h\
dialogs.h \
audit.h \
gamelist.h \
mameopt.h \
utils.h \
processmanager.h\
ips.h \
m1.h \
SOURCES += \
prototype.cpp \
mainwindow.cpp \
screenshot.cpp\
dialogs.cpp \
audit.cpp \
gamelist.cpp \
mameopt.cpp \
utils.cpp \
processmanager.cpp\
ips.cpp \
m1.cpp \
FORMS += \
mainwindow.ui \
playoptions.ui \
options.ui \
csvcfg.ui \
directories.ui \
about.ui \
cmd.ui \
ips.ui \
m1.ui
TRANSLATIONS = \
lang/mamepgui_zh_CN.ts \
lang/mamepgui_zh_TW.ts \
lang/mamepgui_ja_JP.ts \
lang/mamepgui_es_ES.ts \
lang/mamepgui_fr_FR.ts \
lang/mamepgui_hu_HU.ts \
lang/mamepgui_ko_KR.ts \
lang/mamepgui_pt_BR.ts \
lang/mamepgui_ru_RU.ts \
lang/mamepgui_it_IT.ts
RESOURCES = mamepgui.qrc
win32 {
RC_FILE = mamepgui.rc
QMAKE_LFLAGS_RELEASE += -static-libgcc
}
macx {
ICON = mamepgui.icns
}