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キー押下状態の監視をKeyStateクラスで行うように変更した.
これに伴い,以下の変更をした.
@dev/keyInterface.pde
追加.キーの押下状態を監視するクラス.
矢印キーはまだ未対応(#18 ).
@dev/dev.pde
keyPressed(), keyReleased()で,KeyStateクラスに情報を渡す.
catchPlateオブジェクトの変更に対応(CatchPlate.addForce(KeyState)).
sphereDetailを5に(動作が軽くなった,close #11 ).
@dev/catchPlate.pde
キー押下状態をKeyStateクラスから受け取るようにした,これによりキーの同時入力にも対応できた(close #10 ).
キー入力と移動方向のズレを修正(close #20 ).
加力の処理をupdate()からaddForce(KeyState)に分離.
(ついでに)dtをリアルタイムにし,重量と力の大きさを調整.