diff --git a/src/app/game/games/climbhill/climbhill.component.ts b/src/app/game/games/climbhill/climbhill.component.ts
index dd44cd1..bc0a0a8 100644
--- a/src/app/game/games/climbhill/climbhill.component.ts
+++ b/src/app/game/games/climbhill/climbhill.component.ts
@@ -12,9 +12,9 @@ import { CommonModule } from '@angular/common';
imports: [CanvasComponent, CommonModule],
template: `
score: {{ game.state.score | number: '1.0-0' }}, distance: {{ game.state.distance | number: '1.0-0' }}, speed: {{ game.state.carXSpeed * 20 | number: '1.0-0' }}, fuel: {{ game.state.fuel | number: '1.0-0' }}
+ >, distance: {{ game.state.distance | number: '1.0-0' }}m, speed:
+ {{ game.state.carXSpeed * 12 | number: '1.0-0' }}km/h, fuel:
+ {{ game.state.fuel | number: '1.0-0' }}%
12000) {
@@ -198,7 +198,7 @@ export class ClimbHillComponent
}
private updateScore(): void {
- this.game.state.score = this.round(this.game.state.distance / 100);
+ this.game.state.score = this.round(this.game.state.distance / 10);
}
private lerp(start: number, end: number, alpha: number): number {