@@ -17,9 +17,10 @@ The license for the library itself is LGPLv3.
1717
1818
1919<div >
20- <h2 class =" feature -title" >Native C++ library</h2 >
20+ <h2 class =" binding -title" >< img src = " /assets/logo/cpp.png " height = " 60 " width = " auto " / >Native C++ library</h2 >
2121 <div class =" features-list " >
22- This is the main C++ library. It is useful if you plan to integrate libossia to a C++ software.
22+ This is the main C++ library on which everything is built upon. It is useful if you plan to integrate libossia to a C++ software or write a new
23+ OSCQuery-enabled software for instance.
2324 Releases are built for Windows (with Visual Studio 2019 16.6), macOS (targeting 10.14+ with Intel CPUs), and Ubuntu Linux (with gcc-9).
2425 The library is also known to build under iOS, Android, WASM, as well as ARM Linux.
2526 </div><br/>
@@ -32,9 +33,9 @@ The license for the library itself is LGPLv3.
3233 </ul>
3334 </div >
3435
35- <h2 class =" feature -title" >C binding</h2 >
36+ <h2 class =" binding -title" >< img src = " /assets/logo/c.png " height = " 60 " width = " auto " / >C binding</h2 >
3637 <div class =" features-list " >
37- libossia provides a C header which wraps the most important functionality.
38+ libossia provides a clean C89 header which wraps the most important functionality.
3839 </div ><br />
3940 <div >
4041 <ul>
@@ -46,7 +47,7 @@ The license for the library itself is LGPLv3.
4647 </div >
4748
4849<!--
49- <h2 class="feature -title">Unreal Engine integration</h2>
50+ <h2 class="binding -title">Unreal Engine integration</h2>
5051 <div class="features-list">
5152 libossia provides a C header which wraps the most important functionality.
5253 </div><br/>
@@ -59,7 +60,7 @@ The license for the library itself is LGPLv3.
5960 </ul>
6061 </div>
6162-->
62- <h2 class =" feature -title" >Max/MSP externals </h2 >
63+ <h2 class =" binding -title" >< img src = " /assets/logo/max.jpg " height = " 70 " width = " auto " /> Max/MSP</h2 >
6364 <div class =" features-list " >
6465 libossia is available as a set of Max objects.
6566 </div><br/>
@@ -71,7 +72,7 @@ The license for the library itself is LGPLv3.
7172 </ul>
7273 </div >
7374
74- <h2 class =" feature -title" >PureData externals </h2 >
75+ <h2 class =" binding -title" >< img src = " /assets/logo/pd.png " height = " 60 " width = " auto " />PureData </h2 >
7576 <div class =" features-list " >
7677 libossia is available as a set of PureData objects. It is also supported for PurrData.
7778 </div><br/>
@@ -83,7 +84,7 @@ The license for the library itself is LGPLv3.
8384 </ul>
8485 </div >
8586
86- <h2 class =" feature -title" >C# & Unity3D bindings </h2 >
87+ <h2 class =" binding -title" >< img src = " /assets/logo/unity.png " height = " 60 " width = " auto " />C#, Unity3D</h2 >
8788 <div class =" features-list " >
8889 libossia provides a C# binding. An additional Unity3D GameObject integration layer is available.
8990 The library ships as an asset that can be copied into your project.
@@ -96,7 +97,7 @@ The license for the library itself is LGPLv3.
9697 </ul>
9798 </div >
9899
99- <h2 class =" feature -title" >Java, Processing, OpenRNDR bindings </h2 >
100+ <h2 class =" binding -title" >< img src = " /assets/logo/processing.jpg " height = " 60 " width = " auto " /> Java, Kotlin, Processing, OpenRNDR</h2 >
100101 <div class =" features-list " >
101102 libossia provides JVM bindings, which allows it to be used with Processing, etc.
102103 </div><br/>
@@ -108,7 +109,7 @@ The license for the library itself is LGPLv3.
108109 </ul>
109110 </div >
110111
111- <h2 class =" feature -title" >OpenFrameworks addon </h2 >
112+ <h2 class =" binding -title" >< img src = " /assets/logo/of.png " height = " 40 " width = " auto " />OpenFrameworks </h2 >
112113 <div class =" features-list " >
113114 libossia is available as an OpenFrameworks extension.
114115 </div><br/>
@@ -120,7 +121,7 @@ The license for the library itself is LGPLv3.
120121 </ul>
121122 </div >
122123
123- <h2 class =" feature -title" >SuperCollider integration </h2 >
124+ <h2 class =" binding -title" >< img src = " /assets/logo/supercollider-logo.png " height = " 60 " width = " auto " />SuperCollider </h2 >
124125 <div class =" features-list " >
125126 libossia is available for SuperCollider.
126127 </div><br/>
@@ -132,7 +133,7 @@ The license for the library itself is LGPLv3.
132133 </ul>
133134 </div >
134135
135- <h2 class =" feature -title" >Qt / QML integration </h2 >
136+ <h2 class =" binding -title" >< img src = " /assets/logo/qt-logo.png " height = " 60 " width = " auto " /> Qt / QML</h2 >
136137 <div class =" features-list " >
137138 libossia integrates with the QML markup language, to easily build performant user interfaces.
138139 </div><br/>
@@ -144,7 +145,7 @@ The license for the library itself is LGPLv3.
144145 </ul>
145146 </div >
146147
147- <h2 class =" feature -title" >Python integration </h2 >
148+ <h2 class =" binding -title" >< img src = " /assets/logo/python-logo.png " height = " 60 " width = " auto " />Python </h2 >
148149 <div class =" features-list " >
149150 libossia is useable from Python.
150151 </div><br/>
@@ -156,7 +157,7 @@ The license for the library itself is LGPLv3.
156157 </ul>
157158 </div >
158159
159- <h2 class =" feature -title" >Faust architecture</h2 >
160+ <h2 class =" binding -title" >< img src = " /assets/logo/faust.png " height = " 50 " width = " auto " / >Faust architecture</h2 >
160161 <div class =" features-list " >
161162 libossia provides a Faust architecture file.
162163 </div><br/>
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