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remove compression for remote builds, update README
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ProjectSettings/ProjectSettings.asset

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@@ -597,7 +597,7 @@ PlayerSettings:
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webGLTemplate: PROJECT:Thirdweb
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webGLAnalyzeBuildSize: 0
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webGLUseEmbeddedResources: 0
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webGLCompressionFormat: 1
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webGLCompressionFormat: 2
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webGLWasmArithmeticExceptions: 0
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0

README.md

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@@ -42,7 +42,7 @@ Note that in order to communicate with the SDK, you need to `Build and run` your
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// instantiate a read only SDK on any EVM chain
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var sdk = new ThirdwebSDK("goerli");
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// connect a wallet via browser extension
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// connect the user's wallet - supports Metamask, Coinbase Wallet, WalletConnect and more
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var walletAddress = await sdk.wallet.Connect();
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// interact with the wallet

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