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general-information/features.md

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Dropping items on the ground is synced, someone else picking it up isn't synced.\
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Only pre-placed items in the world by Bethesda/Mod creator (eg. an item in a dungeon), are synced when picking those up.\
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Only pre-placed items in the world by Bethesda/Mod creator (eg. an item in a dungeon), are synced when picking those up.
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### Weather
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Weather is synced on a party-per-party basis. The party leader's client determines what weather is currently active.
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### Combat
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To make sure that all players are all targeted evenly by enemies, and not just the "host" (for lack of a better term), we have built our own combat targeting system on top of Skyrim's system. If player 1 hits an enemy, that enemy will lock on player 1 for at least 5 seconds, even if other players hit the enemy. If player 2 hits the enemy after those 5 seconds, the enemy will lock onto player 2.
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### Death
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This feature is pretty much finished, but there was no time to test it before 1.0. This feature will come in an update in the near future.
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### Weather
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Weather is planned to be synced later.
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### Scripting API
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We would like to create a scripting API that modders can use to customize their servers, create Skyrim Together specific mods, or develop scripts to make existing mods more compatible.

guides/server-guide/server-configuration.md

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description: Everything you need to know about the configuration file
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# Server configuration
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# Server configuration parameters
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To configure the server, simply go to the folder where Skyrim Together is installed, then go into the `config` folder and open `STServer.ini`. Here, you can configure all the server settings. Alternatively, you can use the command line in the server console when you have opened the server. Use /help to display all the possible commands.
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This is a factor. It can be set to anything between 0 and 1. For example, if you want the player to lose 5% of its gold on death, set it to 0.05.
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### bEnableItemDrops
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#### Description
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Disabling this will make it so that dropping items in the world is not synced. Dropping items has caused crashes in the past, and picking them up is often not synced anyway, so we recommend you keep it at the default, which is "off".
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#### Options
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Can be set to `true` or `false`.
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### bEnableXpSync
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#### Description
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Determines whether the xp sync system is enabled or not.
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#### Options
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Can be set to `true` or `false`.
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### uTimeScale
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#### Description
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Determines how fast the time in Skyrim progresses.
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#### Options
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Can be set to a number between `0` and `1000`.
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### bEnableDeathSystem
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#### Description
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Determines whether the Skyrim Together Reborn custom death system is enabled. This should ONLY be turned off if you know what you're doing, and if you have a suitable death mod that replaces the mechanics. Reloading old saves every time you die **will** cause issues.
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#### Options
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Can be set to `true` or `false`.
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### bSyncPlayerHomes
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#### Description
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Determines whether chests in player homes are synced. Beware that long term storage is not consistent in Skyrim. By default, this option is disabled so that players can use their homes to safely dump items in their chests as a form of long term storage.
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#### Options
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Can be set to `true` or `false`.
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### bEnablePvp
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#### Description
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Can be set to `true` or `false`.
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{% embed url="https://wiki.tiltedphoques.com/tilted-online/guides/server-guide/windows-setup/regular-setup/explaining-benablemodcheck#what-does-benablemodcheck-do" %}
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### sPassword
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#### Description
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Can be set to `true` for a tickrate of 60 or `false` for a tickrate of 30.
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### uMaxPlayerCount
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The max number of players that can connect to your server.
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### uPort
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The port on which the server runs.

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