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Rope.js
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/*
* Copyright (c) 2016-2018 Ali Shakiba http://shakiba.me/planck.js
* Copyright (c) 2011 Erin Catto http://www.box2d.org
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
planck.testbed('Rope', function(testbed) {
var pl = planck, Vec2 = pl.Vec2;
var world = new pl.World(Vec2(0, -10));
testbed.info('Not implemented!');
return world;
var /* Rope */m_rope;
var /* float32 */m_angle;
var N = 40;
var vertices = [];
var masses = [];
for (var i = 0; i < N; ++i) {
vertices[i].set(0.0, 20.0 - 0.25 * i);
masses[i] = 1.0;
}
masses[0] = 0.0;
masses[1] = 0.0;
var def = {};
def.vertices = vertices;
def.count = N;
def.gravity.set(0.0, -10.0);
def.masses = masses;
def.damping = 0.1;
def.k2 = 1.0;
def.k3 = 0.5;
m_rope.initialize(def);
m_angle = 0.0;
m_rope.setAngle(m_angle);
testbed.keydown = function(code, char) {
switch (char) {
case 'Z':
m_angle = Math.max(-Math.PI, m_angle - 0.05 * Math.PI);
m_rope.setAngle(m_angle);
break;
case 'X':
m_angle = Math.min(Math.PI, m_angle + 0.05 * Math.PI);
m_rope.setAngle(m_angle);
break;
}
};
testbed.step = function(settings) {
var dt = settings.hz > 0.0 ? 1.0 / settings.hz : 0.0;
if (settings.pause == 1 && settings.singleStep == 0) {
dt = 0.0;
}
m_rope.step(dt, 1);
testbed.status('Target angle', (m_angle * 180.0 / Math.PI) + degrees );
};
testbed.info("Z/X to adjust target angle");
return world;
});