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minefield.cpp
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/**************************************************************************************************\
*
* vim: ts=3 sw=3 et wrap co=100 go-=b
*
* Filename: "minefield.cpp"
*
* Project: Minesweeper Text
*
* Purpose: Function definitions for class "mineField".
*
* Author: Tom McDonnell 2003
*
\**************************************************************************************************/
// Includes. ///////////////////////////////////////////////////////////////////////////////////////
#include "minefield.h"
#include <iostream>
#include <cassert>
#include <cstdlib>
// Public function definitions. ////////////////////////////////////////////////////////////////////
namespace minesweeper
{
/*
* Constructor.
*/
mineField::mineField(const int &height, const int &width, const int &n)
: n_mines(n), squaresExplored(0)
{
// Resize columns.
map.resize(height);
expMap.resize(height);
// Resize rows.
for (int r = 0; r < getHeight(); ++r)
{
map[r].resize(width);
expMap[r].resize(width);
}
reset();
}
/*
* Reset the exploration map to unexplored state and
* lay a new set of mines in a random configuration.
*/
void mineField::reset(void)
{
// Reset maps.
for (int r = 0; r < getHeight(); ++r)
{
for (int c = 0; c < getWidth(); ++c)
{
map [r][c] = false; // Unmined.
expMap[r][c] = -1; // Unexplored.
}
}
squaresExplored = 0; // Reset squaresExplored.
layMines();
}
/*
* Explore square (i, j) and update mineFieldMap[i][j]. If square has
* no neighboring mines, explores all adjacent squares recursively.
*/
bool mineField::explore(const square &s)
{
assert(squareInsideMap(s));
if (squareMined(s))
{
return false;
}
if (not squareExplored(s) and not squareFlagged(s))
{
++squaresExplored;
expMap[s.row][s.col] = countMinedNbours(s);
if (n_minedNbours(s) == 0)
{
exploreNbours(s);
}
}
return true;
}
/*
* Print map of minefield to screen as text, hiding unexplored territory.
*/
void mineField::printMap(void) const
{
using std::cout;
using std::endl;
square s;
cout << "Minefield map (unexplored territory hidden)." << endl;
for (s.row = 0; s.row < getHeight(); ++s.row)
{
for (s.col = 0; s.col < getWidth(); ++s.col)
{
if (squareExplored(s))
{
cout << n_minedNbours(s) << " ";
}
else
{
if (squareFlagged(s)) {cout << "F ";}
else {cout << "- ";}
}
}
cout << endl;
}
}
} // End namespace minesweeper.
// Private function definitions. ///////////////////////////////////////////////////////////////////
namespace minesweeper
{
/*
* Lay 'nMines' mines at random positions in minefield.
*/
void mineField::layMines(void)
{
int r, c, n;
bool mineLayed;
srand(time(NULL));
// lay mines
for (n = 0; n < getNmines(); ++n)
{
mineLayed = false;
while (!mineLayed)
{
r = rand() % getHeight();
c = rand() % getWidth();
if (!squareMined(r, c))
{
map[r][c] = true;
mineLayed = true;
}
}
}
/*
map[0][0] = 1; map[0][1] = 1; map[0][2] = 1; map[0][3] = 0; map[0][4] = 1;
map[1][0] = 0; map[1][1] = 1; map[1][2] = 1; map[1][3] = 0; map[1][4] = 1;
map[2][0] = 1; map[2][1] = 0; map[2][2] = 0; map[2][3] = 0; map[2][4] = 1;
map[3][0] = 1; map[3][1] = 1; map[3][2] = 0; map[3][3] = 1; map[3][4] = 0;
*/
}
/*
* Returns the sum of the values in the eight squares surrounding (i, j).
*/
int mineField::countMinedNbours(const square &s) const
{
assert(squareInsideMap(s));
int t = s.row - 1, tSafe = s.row > 0, // Top is within map.
b = s.row + 1, bSafe = s.row < getHeight() - 1, // Bottom is within map.
l = s.col - 1, lSafe = s.col > 0, // Left is within map.
r = s.col + 1, rSafe = s.col < getWidth() - 1, // Right is within map.
count = 0;
if (tSafe)
{
if (lSafe) {count += squareMined(t, l);} // Top left.
{count += squareMined(t, s.col);} // Top middle.
if (rSafe) {count += squareMined(t, r);} // Top right.
}
if (lSafe) {count += squareMined(s.row, l);} // Middle left.
if (rSafe) {count += squareMined(s.row, r);} // Middle right.
if (bSafe)
{
if (lSafe) {count += squareMined(b, l);} // Bottom left.
{count += squareMined(b, s.col);} // Bottom middle.
if (rSafe) {count += squareMined(b, r);} // Bottom right.
}
return count;
}
/*
*
*/
void mineField::exploreNbours(const square &s)
{
assert(squareInsideMap(s));
int t = s.row - 1, tSafe = s.row > 0, // Top is within map.
b = s.row + 1, bSafe = s.row < getHeight() - 1, // Bottom is within map.
l = s.col - 1, lSafe = s.col > 0, // Left is within map.
r = s.col + 1, rSafe = s.col < getWidth() - 1; // Right is within map.
if (tSafe)
{
if (lSafe) {explore(t, l );} // Top left.
{explore(t, s.col);} // Top middle.
if (rSafe) {explore(t, r );} // Top right.
}
if (lSafe) {explore(s.row, l);} // Middle left.
if (rSafe) {explore(s.row, r);} // Middle right.
if (bSafe)
{
if (lSafe) {explore(b, l );} // Bottom left.
{explore(b, s.col);} // Bottom middle.
if (rSafe) {explore(b, r );} // Bottom right.
}
}
} // End namespace minesweeper.
/*******************************************END*OF*FILE********************************************/