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mainwindow.h
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#pragma once
#include <QMainWindow>
#include <QMenuBar>
#include <QToolBar>
#include <QAction>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QStatusBar>
#include <QLabel>
#include <QGraphicsPixmapItem>
class MainWindow : public QMainWindow
{
Q_OBJECT // macro to enable Qt's meta-object system
public:
explicit MainWindow(QWidget *parent=nullptr);
~MainWindow() = default;
private:
void initUI();
void createActions();
void showImage(QString);
void setupShortcuts();
private slots:
/*
In Qt, the signal and slot mechanism is used for communication between
objects. It's a way of connecting a function (slot) to be called in
response to an event or change in another object (signal).
*/
void openImage();
void zoomIn();
void zoomOut();
void prevImage();
void nextImage();
void saveAs();
private:
QMenu *fileMenu;
QMenu *viewMenu;
QToolBar *fileToolBar;
QToolBar *viewToolBar;
QGraphicsScene *imageScene; // Place items on the Scene, and
QGraphicsView *imageView; // use the View to decide how to display.
QStatusBar *mainStatusBar;
QLabel *mainStatusLabel;
QAction *openAction;
QAction *saveAsAction;
QAction *exitAction;
QAction *zoomInAction;
QAction *zoomOutAction;
QAction *prevAction;
QAction *nextAction;
QString currentImagePath;
QGraphicsPixmapItem *currentImage;
};