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Chinese.cs
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// FFXIVAPP.Client
// Chinese.cs
//
// Copyright © 2007 - 2015 Ryan Wilson - All Rights Reserved
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of SyndicatedLife nor the names of its contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
using System.Windows;
namespace FFXIVAPP.Client.Localization
{
public abstract class Chinese
{
private static readonly ResourceDictionary Dictionary = new ResourceDictionary();
/// <summary>
/// </summary>
/// <returns> </returns>
public static ResourceDictionary Context()
{
Dictionary.Clear();
Dictionary.Add("app_", "*PH*");
Dictionary.Add("app_AllowPluginCommandsHeader", "允许插件命令");
Dictionary.Add("app_AttachProcessButtonText", "加载选择进程");
Dictionary.Add("app_ChangeThemeHeader", "改变主题");
Dictionary.Add("app_CharacterInformationHeader", "角色信息");
Dictionary.Add("app_CharacterSettingsTabHeader", "角色设置");
Dictionary.Add("app_CodeHeader", "代码");
Dictionary.Add("app_CodeLabel", "代码:");
Dictionary.Add("app_ColorHeader", "颜色");
Dictionary.Add("app_ColorLabel", "颜色:");
Dictionary.Add("app_ColorSettingsTabHeader", "颜色设置");
Dictionary.Add("app_ComingSoonText", "即将推出!");
Dictionary.Add("app_CopyrightLabel", "版权:");
Dictionary.Add("app_CurrentLabel", "目前:");
Dictionary.Add("app_DefaultSettingsButtonText", "默认设置");
Dictionary.Add("app_DeleteMessage", "删除");
Dictionary.Add("app_DescriptionHeader", "描述");
Dictionary.Add("app_DescriptionLabel", "描述:");
Dictionary.Add("app_EnableNLogHeader", "用NLog开启记录");
Dictionary.Add("app_FirstNameLabel", "名:");
Dictionary.Add("app_GameLanguageLabel", "游戏语言:");
Dictionary.Add("app_ImportLodestoneIDButtonText", "输入 磁石 ID");
Dictionary.Add("app_InformationMessage", "信息!");
Dictionary.Add("app_LastNameLabel", "姓:");
Dictionary.Add("app_LatestLabel", "最新:");
Dictionary.Add("app_LodestoneIDLabel", "磁石 ID");
Dictionary.Add("app_MainToolTip", "主菜单");
Dictionary.Add("app_MainSettingsTabHeader", "主菜单设置");
Dictionary.Add("app_CancelButtonText", "取消");
Dictionary.Add("app_PluginsToolTip", "插件");
Dictionary.Add("app_PluginSettingsTabHeader", "插件设置");
Dictionary.Add("app_PluginWarningText", "此选项将允许所有加载的插件发送指令到你的游戏. 请只在你信任的情况下开启此选项.");
Dictionary.Add("app_ProcessIDHeader", "当前进程 ID");
Dictionary.Add("app_RefreshProcessButtonText", "刷新进程表");
Dictionary.Add("app_SaveCharacterButtonText", "保存角色");
Dictionary.Add("app_SaveAndClearHistoryToolTip", "保存 & 清除聊天记录");
Dictionary.Add("app_SaveLogHeader", "保存记录");
Dictionary.Add("app_ScreenShotToolTip", "截屏");
Dictionary.Add("app_ServerLabel", "服务器:");
Dictionary.Add("app_SettingsToolTip", "设置");
Dictionary.Add("app_TabSettingsTabHeader", "Tab 设置");
Dictionary.Add("app_UpdateColorButtonText", "改变颜色");
Dictionary.Add("app_VersionInformationHeader", "版本信息");
Dictionary.Add("app_VersionLabel", "版本:");
Dictionary.Add("app_WarningMessage", "警告!");
Dictionary.Add("app_YesButtonText", "是");
Dictionary.Add("app_OtherOptionsTabHeader", "其他选项");
Dictionary.Add("app_AboutToolTip", "简介");
Dictionary.Add("app_ManualUpdateButtonText", "手册更新");
Dictionary.Add("app_TranslationsHeader", "翻译");
Dictionary.Add("app_DonationsContributionsHeader", "捐款 & 贡献");
Dictionary.Add("app_SpecialThanksHeader", "特殊感谢");
Dictionary.Add("app_DownloadNoticeHeader", "可用更新!");
Dictionary.Add("app_DownloadNoticeMessage", "下载?");
Dictionary.Add("app_IntegrationWarningText", "开启此选项不会将个人信息(游戏或现实生活)上传服务器. 你只是对收集游戏数据进行授权.\n\n被处理的信息是关于怪兽死亡,赃物,怪兽卵巢,npc and gathering 地点.\n\n此选项可随时开启或关闭.");
Dictionary.Add("app_EnableHelpLabelsHeader", "开启帮助标签");
Dictionary.Add("app_OKButtonText", "确定");
Dictionary.Add("app_TopMostHeader", "总是悬浮在上面");
Dictionary.Add("app_OfficialPluginsTabHeader", "官方插件");
Dictionary.Add("app_ThirdPartyPluginsTabHeader", "第三方插件");
Dictionary.Add("app_IntegrationSettingsTabHeader", "集成设置");
Dictionary.Add("app_NoPluginsLineOneTextBlock", "你可能最近开启或关闭了所有插件;或者从味开启.");
Dictionary.Add("app_NoPluginsLineTwoTextBlock", "如果已经启动请确认你的设置并从tab菜单选择插件图标.");
Dictionary.Add("app_AlwaysReadUpdatesMessage", "需要阅读关于所有改变的更改历史记录.");
Dictionary.Add("app_UpdateNotesHeader", "更新记录");
Dictionary.Add("app_ChangesOnRestartMessage", "重启程序使改变生效.");
Dictionary.Add("app_AvailablePluginsTabHeader", "可用插件");
Dictionary.Add("app_PluginSourcesTabHeader", "插件资源");
Dictionary.Add("app_SourceLabel", "资源:");
Dictionary.Add("app_EnabledHeader", "开启");
Dictionary.Add("app_VersionHeader", "版本");
Dictionary.Add("app_StatusHeader", "状态");
Dictionary.Add("app_FilesHeader", "文件");
Dictionary.Add("app_SourceURIHeader", "资源链接");
Dictionary.Add("app_AddUpdateSourceButtonText", "新添或更改资源");
Dictionary.Add("app_RefreshPluginsButtonText", "刷新插件");
Dictionary.Add("app_UnInstallButtonText", "卸载");
Dictionary.Add("app_InstallButtonText", "安装");
Dictionary.Add("app_AddOrUpdateSourceButtonText", "新添或更改资源");
Dictionary.Add("app_NameHeader", "名称");
Dictionary.Add("app_UpdateToolTip", "更改");
Dictionary.Add("app_pluginUpdateTitle", "插件更新!");
Dictionary.Add("app_pluginUpdateMessageText", "It appears some plugins have updates available. To ensure compatibility please update at your earliest convenience via the \"Update\" tab.");
Dictionary.Add("app_CurrentVersionHeader", "现在");
Dictionary.Add("app_LatestVersionHeader", "最新");
return Dictionary;
}
}
}