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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
tb3/[Ll]ibrary/
tb3/[Tt]emp/
tb3/[Oo]bj/
tb3/[Bb]uild/
tb3/[Bb]uilds/
tb3/[Ll]ogs/
tb3/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
tb3/[Mm]emoryCaptures/
# Recordings can get excessive in size
tb3/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
tb3/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
tb3/ExportedObj/
tb3/.consulo/
tb3/*.csproj
tb3/*.unityproj
tb3/*.sln
tb3/*.suo
tb3/*.tmp
tb3/*.user
tb3/*.userprefs
tb3/*.pidb
tb3/*.booproj
tb3/*.svd
tb3/*.pdb
tb3/*.mdb
tb3/*.opendb
tb3/*.VC.db
# Unity3D generated meta files
tb3/*.pidb.meta
tb3/*.pdb.meta
tb3/*.mdb.meta
# Unity3D generated file on crash reports
tb3/sysinfo.txt
# Builds
tb3/*.apk
tb3/*.aab
tb3/*.unitypackage
tb3/*.app
# Crashlytics generated file
tb3/crashlytics-build.properties
# Packed Addressables
tb3/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
tb3/[Aa]ssets/[Ss]treamingAssets/aa.meta
tb3/[Aa]ssets/[Ss]treamingAssets/aa/*