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+ # This .gitignore file should be placed at the root of your Unity project directory
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+ #
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+ # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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+ #
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+ /[Ll ]ibrary /
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+ /[Tt ]emp /
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+ /[Oo ]bj /
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+ /[Bb ]uild /
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+ /[Bb ]uilds /
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+ /[Ll ]ogs /
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+ /[Uu ]ser [Ss ]ettings /
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+
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+ # MemoryCaptures can get excessive in size.
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+ # They also could contain extremely sensitive data
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+ /[Mm ]emoryCaptures /
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+
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+ # Recordings can get excessive in size
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+ /[Rr ]ecordings /
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+
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+ # Uncomment this line if you wish to ignore the asset store tools plugin
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+ # /[Aa]ssets/AssetStoreTools*
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+
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+ # Autogenerated Jetbrains Rider plugin
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+ /[Aa ]ssets /Plugins /Editor /JetBrains *
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+
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+ # Visual Studio cache directory
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+ .vs /
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+
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+ # Gradle cache directory
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+ .gradle /
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+
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+ # Autogenerated VS/MD/Consulo solution and project files
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+ ExportedObj /
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+ .consulo /
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+ * .csproj
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+ * .unityproj
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+ * .sln
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+ * .suo
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+ * .tmp
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+ * .user
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+ * .userprefs
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+ * .pidb
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+ * .booproj
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+ * .svd
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+ * .pdb
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+ * .mdb
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+ * .opendb
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+ * .VC.db
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+
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+ # Unity3D generated meta files
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+ * .pidb.meta
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+ * .pdb.meta
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+ * .mdb.meta
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+
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+ # Unity3D generated file on crash reports
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+ sysinfo.txt
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+
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+ # Builds
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+ * .apk
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+ * .aab
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+ * .unitypackage
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+ * .app
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+
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+ # Crashlytics generated file
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+ crashlytics-build.properties
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+
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+ # Packed Addressables
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+ /[Aa ]ssets /[Aa ]ddressable [Aa ]ssets [Dd ]ata /* /* .bin *
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+
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+ # Temporary auto-generated Android Assets
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+ /[Aa ]ssets /[Ss ]treamingAssets /aa.meta
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+ /[Aa ]ssets /[Ss ]treamingAssets /aa /*
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+ # hakoniwa-unity-tb3model
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+ Hakoniwa Robot Asset Unity Repository for TurtleBot3
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