@@ -79,7 +79,7 @@ function DB:ReputationBar_Update()
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reaction , currentReactionThreshold , nextReactionThreshold = 10 , 0 , majorFactionData .renownLevelThreshold
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currentStanding = C_MajorFactions_HasMaximumRenown (factionID ) and majorFactionData .renownLevelThreshold or majorFactionData .renownReputationEarned or 0
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- standing = format (' %s%s %s |r' , renownHex , RENOWN_LEVEL_LABEL , majorFactionData .renownLevel )
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+ standing = format (' %s%s|r' , renownHex , RENOWN_LEVEL_LABEL : format ( majorFactionData .renownLevel ) )
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DB :ReputationBar_QuestRep (factionID )
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end
@@ -186,7 +186,7 @@ function DB:ReputationBar_OnEnter()
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local majorFactionData = C_MajorFactions_GetMajorFactionData (factionID )
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currentStanding = (C_MajorFactions_HasMaximumRenown (factionID ) and majorFactionData .renownLevelThreshold ) or majorFactionData .renownReputationEarned or 0
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nextReactionThreshold = majorFactionData .renownLevelThreshold
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- GameTooltip :AddDoubleLine (RENOWN_LEVEL_LABEL .. majorFactionData .renownLevel , format (' %d / %d (%d%%)' , GetValues (currentStanding , 0 , nextReactionThreshold )), BLUE_FONT_COLOR .r , BLUE_FONT_COLOR .g , BLUE_FONT_COLOR .b , 1 , 1 , 1 )
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+ GameTooltip :AddDoubleLine (RENOWN_LEVEL_LABEL : format ( majorFactionData .renownLevel ) , format (' %d / %d (%d%%)' , GetValues (currentStanding , 0 , nextReactionThreshold )), BLUE_FONT_COLOR .r , BLUE_FONT_COLOR .g , BLUE_FONT_COLOR .b , 1 , 1 , 1 )
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local current , _ , percent = GetValues (QuestRep , 0 , nextReactionThreshold )
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GameTooltip :AddDoubleLine (' Reputation from Quests' , format (' %d (%d%%)' , current , percent ), nil , nil , nil , 1 , 1 , 1 )
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