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config.args.orientation=ACH:Select(L["Frame Orientation"], L["Set the orientation of the UnitFrame."], 1, orientationValues)
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config.args.disableMouseoverGlow=ACH:Toggle(L["Block Mouseover Glow"], L["Forces Mouseover Glow to be disabled for these frames"], 2)
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config.args.disableTargetGlow=ACH:Toggle(L["Block Target Glow"], L["Forces Target Glow to be disabled for these frames"], 3)
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config.args.disableFocusGlow=ACH:Toggle(L["Block Focus Glow"], L["Forces Focus Glow to be disabled for these frames"], 4)
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config.args.disableMouseoverGlow=ACH:Toggle(L["Block Mouseover Glow"], L["Forces Mouseover Glow to be disabled for these frames"], 3)
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config.args.disableTargetGlow=ACH:Toggle(L["Block Target Glow"], L["Forces Target Glow to be disabled for these frames"], 4)
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config.args.disableFocusGlow=ACH:Toggle(L["Block Focus Glow"], L["Forces Focus Glow to be disabled for these frames"], 5)
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ifgroupName~='tank' andgroupName~='assist' then
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config.args.hideonnpc=ACH:Toggle(L["Text Toggle On NPC"], L["Power text will be hidden on NPC targets, in addition the name text will be repositioned to the power texts anchor point."], 5, nil, nil, nil, function() returnE.db.unitframe.units[groupName].power.hideonnpcend, function(_, value) E.db.unitframe.units[groupName].power.hideonnpc=valueupdateFunc(UF, groupName, numUnits) end)
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config.args.hideonnpc=ACH:Toggle(L["Text Toggle On NPC"], L["Power text will be hidden on NPC targets, in addition the name text will be repositioned to the power texts anchor point."], 6, nil, nil, nil, function() returnE.db.unitframe.units[groupName].power.hideonnpcend, function(_, value) E.db.unitframe.units[groupName].power.hideonnpc=valueupdateFunc(UF, groupName, numUnits) end)
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end
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ifgroupName~='party' andgroupName~='assist' andgroupName~='tank' andnotstrmatch(groupName, '^raid') then
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config.args.smartAuraPosition=ACH:Select(L["Smart Aura Position"], L["Will show Buffs in the Debuff position when there are no Debuffs active, or vice versa."], 6, C.Values.SmartAuraPositions)
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config.args.smartAuraPosition=ACH:Select(L["Smart Aura Position"], L["Will show Buffs in the Debuff position when there are no Debuffs active, or vice versa."], 2, C.Values.SmartAuraPositions)
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end
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ifgroupName=='arena' then
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config.args.pvpSpecIcon=ACH:Toggle(L["Spec Icon"], L["Display icon on arena frame indicating the units talent specialization or the units faction if inside a battleground."], 5, nil, nil, nil, nil, nil, function() returnE.db.unitframe.units[groupName].orientation=='MIDDLE' end)
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config.args.pvpSpecIcon=ACH:Toggle(L["Spec Icon"], L["Display icon on arena frame indicating the units talent specialization or the units faction if inside a battleground."], 6, nil, nil, nil, nil, nil, function() returnE.db.unitframe.units[groupName].orientation=='MIDDLE' end)
config.args.sortingGroup.args.raidWideSorting=ACH:Toggle(L["Raid-Wide Sorting"], L["Enabling this allows raid-wide sorting however you will not be able to distinguish between groups."], 1, nil, nil, nil, nil, nil, nil, groupName=='party')
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config.args.sortingGroup.args.invertGroupingOrder=ACH:Toggle(L["Invert Grouping Order"], L["Enabling this inverts the grouping order when the raid is not full, this will reverse the direction it starts from."], 2, nil, nil, nil, nil, nil, nil, function() returnnotE.db.unitframe.units[groupName].raidWideSortingend)
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config.args.sortingGroup.args.startFromCenter=ACH:Toggle(L["Start Near Center"], L["The initial group will start near the center and grow out."], 3, nil, nil, nil, nil, nil, nil, function() returngroupName~='party' andnotE.db.unitframe.units[groupName].raidWideSortingend)
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config.args.sortingGroup.args.groupBy=ACH:Select(L["Group By"], L["Set the order that the group will sort."], 4, { CLASS=L["CLASS"], ROLE=L["ROLE"], NAME=L["Name"], GROUP=L["GROUP"], INDEX=L["Index"] })
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