-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathconfig.def.h
211 lines (180 loc) · 9.6 KB
/
config.def.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
// vim: set ts=4 sw=4 noexpandtab:
/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 2; /* border pixel of windows */
static const unsigned int gappx = 5; /* gaps size between windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int minwsz = 10; /* Minimal heigt of a client for smfact */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor,
False: display systray on the last monitor */
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "DejaVu Sans Mono:size=10", "DejaVuSansM Nerd Font Propo:size=10" };
static const char dmenufont[] = "DejaVu Sans Mono:size=10";
static const char col_gray1[] = "#222222"; // background color
static const char col_gray2[] = "#444444"; // inactive window border color
static const char col_gray3[] = "#bbbbbb"; // font color
static const char col_gray4[] = "#eeeeee"; // current tag and current window font color
static const char col_cyan[] = "#005577"; // top bar second color (blue)
static const char col_red[] = "#770000"; // active window border color
static const char *colors[][4] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_red },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "0"};
/* environment vars */
#define TERMINAL_ENVVAR "TERMINAL"
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ NULL, NULL, NULL, 0, 0, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
{ NULL, NULL, "Ferdi", 1 << 9, 0, -1 },
{ "Steam", NULL, NULL, 1 << 7, 1, -1 }, // older steam
{ "steamwebhelper", NULL, NULL, 1 << 7, 0, -1 }, // later steam
{ "Cadence", NULL, NULL, 0, 1, -1 },
{ "SpeedCrunch", NULL, NULL, 0, 1, -1 },
{ "Lingot", NULL, NULL, 0, 1, -1 },
{ "ROX-Filer", NULL, NULL, 0, 1, -1 },
{ NULL, "Ripcord", NULL, 1 << 9, 0, -1 },
{ "webamp-desktop", NULL, NULL, 0, 1, -1 },
{ "megasync", NULL, NULL, 0, 1, -1 },
{ "Godot_Engine", NULL, NULL, 0, 1, -1 },
{ "zenity", NULL, NULL, 0, 1, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const float smfact = 0.00; /* factor of tiled clients [0.00..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
//static const char *termcmd[] = { "alacritty", NULL };
static const char *doccmd[] = { "/bin/sh", "-c", "$TERMINAL -e man dwm", NULL };
static const char *jgmenucmd[] = { "jgmenu_run", NULL };
#include "src/dwm-movestack.c"
#include "src/dwm-shiftview.c"
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_r, spawn, {.v = dmenucmd } }, // spawn dmenu
{ MODKEY, XK_Return, spawn, {.v = termcmd} }, // spawn $TERMINAL
{ MODKEY, XK_F1, spawn, {.v = doccmd} }, // spawn $TERMINAL and run `man dwm`
{ MODKEY|ShiftMask, XK_b, togglebar, {0} }, // toggle bar
// shift focus between windows
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
// increase and decrease master stack size
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
// resize tiling windows width
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
// resize tiling windows height
{ MODKEY|ShiftMask, XK_h, setsmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_l, setsmfact, {.f = -0.05} },
{ MODKEY|ShiftMask, XK_Return, zoom, {0} }, // focused windows moves to master
{ MODKEY, XK_Tab, view, {0} }, // tab between current and previous tags state
{ MODKEY, XK_q, killclient, {0} }, // kill focused window
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, // tiling layout
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, // float layout
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, // monocle layout
{ MODKEY, XK_space, setlayout, {0} }, // toggle between current and previous layout
//{ MODKEY|ShiftMask, XK_space, togglefloatin g, {0} }, // toggle floating for a window (maybe better than making everything float?)
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} }, // toggle fullscreen mode
//{ MODKEY, XK_0, view, {.ui = ~0 } }, // show all windows
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, // fix to mod+shift+0 (I think xd)
// shift focus between monitors and move windows between them
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
// shift between tags
{ MODKEY, XK_b, shiftview, {.i = -1 } },
{ MODKEY, XK_n, shiftview, {.i = +1 } },
// kill dwm
{ MODKEY|ShiftMask, XK_q, quit, {0} },
// moving focused tiling window in the stack
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
// moving and resizing focused floating window
{ MODKEY, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } },
{ MODKEY, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } },
{ MODKEY, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } },
{ MODKEY, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } },
{ MODKEY|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } },
{ MODKEY|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } },
{ MODKEY|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } },
{ MODKEY|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } },
// moving and resizing focused floating window to corners
{ MODKEY|ControlMask, XK_Up, moveresizeedge, {.v = "t"} },
{ MODKEY|ControlMask, XK_Down, moveresizeedge, {.v = "b"} },
{ MODKEY|ControlMask, XK_Left, moveresizeedge, {.v = "l"} },
{ MODKEY|ControlMask, XK_Right, moveresizeedge, {.v = "r"} },
{ MODKEY|ControlMask|ShiftMask, XK_Up, moveresizeedge, {.v = "T"} },
{ MODKEY|ControlMask|ShiftMask, XK_Down, moveresizeedge, {.v = "B"} },
{ MODKEY|ControlMask|ShiftMask, XK_Left, moveresizeedge, {.v = "L"} },
{ MODKEY|ControlMask|ShiftMask, XK_Right, moveresizeedge, {.v = "R"} },
// pin focused windows to top
{ MODKEY|ShiftMask, XK_space, togglealwaysontop, {0} },
// tags
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
TAGKEYS( XK_0, 9)
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
// tag bar
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
{ ClkTagBar, 0, Button4, shiftview, {.i = -1 } },
{ ClkTagBar, 0, Button5, shiftview, {.i = +1 } },
// layout symbol
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
// client window (move, toggle float, resize)
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
// statusbar
{ ClkWinTitle, 0, Button3, spawn, {.v = jgmenucmd } },
//{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
//{ ClkWinTitle, 0, Button2, zoom, {0} },
// background/root window
{ ClkRootWin, 0, Button3, spawn, {.v = jgmenucmd } },
};