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F_S_M.v
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`timescale 1ns / 1ps
module F_S_M(
input clk,
input [2:0]next_stage,
input reset,
input OC_Request,
input UD_Request,
input [3:0]actual_clock,
input NO_STOP,
input DoneDelay,
input DoneFRDelay,
input DoneResetClock,
output reset_clock,
output FR_Delay,
output Delay,
output [1:0]Actual_Stage,
output UD_Answer,
output STOP
);
reg [1:0]first_time;
reg time_flag;
reg c_reset;
reg [2:0] state;
reg reg_stop;
reg reg_UDAnswer; //UD_Answer
reg [1:0] reg_ActualStage; //Actual_Stage
reg reg_Delay; //Delay
reg reg_FRDelay; //FR_Delay
parameter SA = 0,SB = 1,SC = 2,SD = 3,SE = 4,SF = 5,SS=6;
initial begin
first_time = 0;
reg_FRDelay = 0 ;
reg_ActualStage = 0;
reg_UDAnswer = 1;
reg_Delay = 0 ;
time_flag = 0;
reg_stop = 1;
state <= SS;
end //if reset
always @ (posedge clk or posedge reset) begin
if(reset==1)begin
first_time = 0;
reg_FRDelay = 0 ;
reg_ActualStage = 0;
reg_UDAnswer = 1;
reg_Delay = 0 ;
time_flag = 0;
reg_stop = 1;
state <= SS;
end //if reset
else begin
begin
if(DoneDelay == 1) //Verificar fin del controlador
reg_Delay = 0;
end
begin
if(DoneResetClock == 1) //Verificar fin del clock
c_reset = 0;
end
begin
if(DoneFRDelay == 1) //Verificar fin la verificacion de los botones(1-4)
reg_FRDelay = 0;
end
begin
case(state)
SA:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin //Primera Ejecución del Ascensor
reg_ActualStage = 0;
reg_UDAnswer = 1;
first_time=2;
time_flag =0;
reg_Delay = 1;
end
else if(OC_Request == 1 && time_flag == 0 )begin
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
reg_FRDelay = 1;
time_flag = 0;
end
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
first_time = 0;
c_reset = 1;
state <= SB;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
first_time = 0;
reg_stop = 1;
c_reset = 1;
state <= SS;
end
SB:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin//Llega al piso 2, notifica al controlador
first_time = 2;
time_flag = 0;
reg_ActualStage = 1;
reg_UDAnswer = 1;
reg_Delay = 1;
end//if(first_time == 0)
else if(OC_Request == 1 && time_flag == 0 )begin///si habia una solicitud para subir abre las puertas
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end //if(OC_Request == 1)
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
if (next_stage[1:0] < reg_ActualStage)begin
first_time = 0;
reg_FRDelay = 1;
state <= SC;
end
else begin
reg_FRDelay = 1;
end
end //else if(actual_clock)
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
first_time = 0;
c_reset = 1;
state <= SD;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
c_reset = 1;
first_time = 0;
reg_stop = 1;
state <= SS;
end
//state <= SA;
SC:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin //Llega al piso 2, notifica al controlador
first_time = 2;
time_flag = 0;
reg_ActualStage = 1;
time_flag = 0;
reg_UDAnswer = 0;
reg_Delay = 1;
end//if(first_time == 0)begin
else if(OC_Request == 1 && time_flag == 0 )begin///si habia una solicitud para subir abre las puertas
c_reset = 1;//Inicia el contador de 10 segundos
time_flag = 1;
end //if(OC_Request == 1)
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
if (next_stage[1:0] > reg_ActualStage)begin
reg_FRDelay = 1;
state <= SB;
end
else begin
reg_FRDelay = 1;
end
end //else if(actual_clock)
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
c_reset = 1;
first_time = 0;
state <= SA;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
c_reset = 1;
first_time = 0;
reg_stop = 1;
state <= SS;
end
SD:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin //Llega al piso 3, notifica al controlador
first_time = 2;
time_flag = 0;
reg_ActualStage = 2;
reg_UDAnswer = 1;
reg_Delay = 1;
end//if(first_time == 0)begin
else if(OC_Request == 1 && time_flag == 0 )begin///si habia una solicitud para subir abre las puertas
c_reset = 1;//#3;c_reset = 0; //Inicia el contador de 10 segundos
time_flag = 1;
end //if(OC_Request == 1)
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
if (next_stage[1:0] < reg_ActualStage)begin
first_time = 0;
reg_FRDelay = 1;
state <= SE;
end
else begin
reg_FRDelay = 1;
end
end //else if(actual_clock)
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
c_reset = 1;
first_time = 0;
state <= SF;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
c_reset = 1;
first_time = 0;
reg_stop = 1;
state <= SS;
end
SE:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin//Llega al piso 3, notifica al controlador
first_time = 2;
time_flag = 0;
reg_ActualStage = 2;
reg_UDAnswer = 0;
reg_Delay = 1;
end//if(first_time == 0)begin
else if(OC_Request == 1 && time_flag == 0 )begin///si habia una solicitud para subir abre las puertas
c_reset = 1;//#3;c_reset = 0; //Inicia el contador de 10 segundos
time_flag = 1;
end //if(OC_Request == 1)
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
if (next_stage > reg_ActualStage)begin
first_time = 0;
reg_FRDelay = 1;
state <= SD;
end
else begin
reg_FRDelay = 1;
end
end //else if(actual_clock)
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
c_reset = 1;
first_time = 0;
state <= SC;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
c_reset = 1;
first_time = 0;
reg_stop = 1;
state <= SS;
end
SF:
if(first_time == 1)begin
first_time = 2;
c_reset = 1;
time_flag = 0;
end
else if(first_time == 0)begin //Llega al piso 4, notifica al controlador
first_time = 2;
time_flag = 0;
reg_ActualStage = 3;
reg_UDAnswer = 0;
reg_Delay = 1;
end//if(first_time == 0)begin
else if(OC_Request == 1 && time_flag == 0 )begin///si habia una solicitud para subir abre las puertas
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end //if(OC_Request == 1)
else if(actual_clock < 10 && next_stage != 0 && OC_Request == 1) begin
reg_FRDelay = 1;
end //else if(actual_clock)
else if(OC_Request == 0)begin //Cuando se cierran las puertas
if (time_flag == 0) begin //Comienza a subir durante 10s
c_reset = 1; //Inicia el contador de 10 segundos
time_flag = 1;
end
else if(actual_clock >= 10)begin //Pasar al siguiente estado
c_reset = 1;
first_time = 0;
state <= SE;
end
end//else if(OC_Request == 0)
else if(actual_clock >= 10)begin
c_reset = 1;
first_time = 0;
reg_stop = 1;
state <= SS;
end
SS:
if(NO_STOP == 1)begin
reg_stop = 0;
first_time = 1;
case (reg_ActualStage)
0:
state <= SA;
1:
if(UD_Request == 1)
state <= SB;
else
state <= SC;
2:
if(UD_Request == 1)
state <= SD;
else
state <= SE;
3:
state <= SF;
endcase
end
endcase
end
end
end//always @ (posedge clk or posedge reset) begin
assign reset_clock = c_reset;
assign UD_Answer = reg_UDAnswer;
assign Actual_Stage = reg_ActualStage;
assign Delay = reg_Delay;
assign FR_Delay = reg_FRDelay;
assign STOP = reg_stop;
endmodule