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README.md

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</p>
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## What
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- System data for game unity
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- System data for game unity (Unity 2022.3)
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- Using [Unity.Serialization](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) to serialize binary data
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- Data allows you to store data in byte[] form in blocks called profiles. Each profile is a Dictionary with the key as a string and the value
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## How To Install
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- DeleteKey: `GameData.DeleteKey(string key)` To delete the key from the profile
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- DeleteAll: `GameData.DeleteAll()` To delete the entire key
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- Backup: `GameData.Backup()` Get raw byte[] of all data of profile
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- Restore: `GameData.Restore(byte[] bytes)` Load from byte[]
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- Restore: `GameData.Restore(byte[] bytes)` Load from byte[]

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