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Merge pull request #169 from unitycoder/dependabot/nuget/UnityLauncherPro/System.Text.Json-8.0.5
Bump System.Text.Json from 8.0.4 to 8.0.5 in /UnityLauncherPro
2 parents 11c9ffc + 676e012 commit 0ccc185

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UnityLauncherPro/UnityLauncherPro.csproj

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<Reference Include="System.Text.Encodings.Web, Version=8.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Text.Encodings.Web.8.0.0\lib\net462\System.Text.Encodings.Web.dll</HintPath>
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</Reference>
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<Reference Include="System.Text.Json, Version=8.0.0.4, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Text.Json.8.0.4\lib\net462\System.Text.Json.dll</HintPath>
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<Reference Include="System.Text.Json, Version=8.0.0.5, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51">
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<HintPath>..\packages\System.Text.Json.8.0.5\lib\net462\System.Text.Json.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Threading.Tasks.Extensions.4.5.4\lib\net461\System.Threading.Tasks.Extensions.dll</HintPath>
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<EmbeddedResource Include="Resources\UnityVersionCache.json" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- PowerShell command to feed current timestamp into version.cs (it is displayed in the app -->
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<!-- PowerShell command to feed current timestamp into version.cs (it is displayed in the app -->
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<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
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<Exec Command="powershell -NoProfile -ExecutionPolicy Bypass -Command &quot;$pattern = 'public static string Stamp = \&quot;.*?\&quot;;'; $date = Get-Date -Format 'dd-MM-yyyy HH:mm:ss'; $replacement = 'public static string Stamp = \&quot;' + $date + '\&quot;;'; $path = '$(ProjectDir)Version.cs'; $content = Get-Content $path -Raw; $newContent = $content -replace $pattern, $replacement; [System.IO.File]::WriteAllText($path, $newContent, [System.Text.Encoding]::UTF8)&quot;" />
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</Target>
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<!-- PowerShell command to restore the Stamp string to its initial state -->
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<!-- PowerShell command to restore the Stamp string to its initial state -->
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="powershell -NoProfile -ExecutionPolicy Bypass -Command &quot;$pattern = 'public static string Stamp = \&quot;.*?\&quot;;'; $replacement = 'public static string Stamp = \&quot;\&quot;;'; $path = '$(ProjectDir)Version.cs'; $content = Get-Content $path -Raw; $newContent = $content -replace $pattern, $replacement; [System.IO.File]::WriteAllText($path, $newContent, [System.Text.Encoding]::UTF8)&quot;" />
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</Target>
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</Target>
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</Project>

UnityLauncherPro/packages.config

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<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net48" />
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<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net48" />
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<package id="System.Text.Encodings.Web" version="8.0.0" targetFramework="net48" />
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<package id="System.Text.Json" version="8.0.4" targetFramework="net48" />
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<package id="System.Text.Json" version="8.0.5" targetFramework="net48" />
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<package id="System.Threading.Tasks.Extensions" version="4.5.4" targetFramework="net48" />
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<package id="System.ValueTuple" version="4.5.0" targetFramework="net48" />
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</packages>

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