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Converting .PLY Frames to Animated Point Cloud .bin

mika edited this page May 19, 2018 · 9 revisions

Convert whole folder of .ply files (which are recorded point cloud frames) into animated .bin file

Experimental tool is available here: https://www.dropbox.com/s/itil42g255u7ali/uPointCloudTools5b.zip?dl=0

image

*note: in the current asset store version, 2gb is the maximum .bin file size that the viewer can load. (will be fixed in next update)

Viewing generated .bin file

  • Copy your.bin file to unity project, for example Assets/StreamingAssets/your.bin
  • Open BinaryViewerDX11.scene (from PointCloudTools/PointCloudBinaryViewerDX11/Scenes)
  • Select "@BinaryViewer" gameobject from scene
  • Set your file path into FileName - field, for example "StreamingAssets/your.bin"
  • Check that you have some proper DX11 material attached to @BinaryViewer, CloudMaterial-field (for example "PointCloudColorSizeDX11v2.mat")
  • Hit play to test