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api.go
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// Package plugin implements run lua-code from lua-code.
package plugin
import (
"context"
"sync"
"time"
lua "github.com/yuin/gopher-lua"
)
type luaPlugin struct {
sync.Mutex
*sync.Cond
state *lua.LState
cancelFunc context.CancelFunc
running bool
error error
body *string
filename *string
jobPayload *string
args []lua.LValue
doneCh lua.LChannel
started bool
}
func (p *luaPlugin) getError() error {
p.Lock()
defer p.Unlock()
err := p.error
return err
}
func (p *luaPlugin) getRunning() bool {
p.Lock()
defer p.Unlock()
running := p.running
return running
}
func (p *luaPlugin) setError(err error) {
p.Lock()
defer p.Unlock()
p.error = err
}
func (p *luaPlugin) setRunning(val bool) {
p.Lock()
defer p.Unlock()
p.running = val
}
// NewPluginState return lua state
func NewPluginState() *lua.LState {
state := lua.NewState()
PreloadAll(state)
return state
}
func (p *luaPlugin) start() {
p.Lock()
state := NewPluginState()
defer state.Close()
p.state = state
p.error = nil
p.running = true
p.doneCh = make(lua.LChannel, 1)
p.started = true
defer close(p.doneCh)
isBody := p.filename == nil
if p.jobPayload != nil {
payload := *p.jobPayload
state.SetGlobal(`payload`, lua.LString(payload))
}
ctx, cancelFunc := context.WithCancel(context.Background())
p.cancelFunc = cancelFunc
p.state.SetContext(ctx)
newArg := state.NewTable()
for _, arg := range p.args {
switch t := arg.Type(); t {
case lua.LTFunction:
arg = state.NewFunctionFromProto(arg.(*lua.LFunction).Proto)
}
newArg.Append(arg)
}
state.SetGlobal(`arg`, newArg)
p.Signal()
p.Unlock()
// blocking
if isBody {
body := *p.body
p.setError(p.state.DoString(body))
} else {
filename := *p.filename
p.setError(p.state.DoFile(filename))
}
p.setRunning(false)
}
func checkPlugin(L *lua.LState, n int) *luaPlugin {
ud := L.CheckUserData(n)
if v, ok := ud.Value.(*luaPlugin); ok {
return v
}
L.ArgError(n, "plugin expected")
return nil
}
func NewLuaPlugin(L *lua.LState, n int) *luaPlugin {
ret := &luaPlugin{}
ret.Cond = sync.NewCond(&ret.Mutex)
top := L.GetTop()
for i := n; i <= top; i++ {
arg := L.Get(i)
switch t := arg.Type(); t {
case lua.LTFunction:
f := arg.(*lua.LFunction)
if len(f.Upvalues) > 0 {
L.ArgError(i, "cannot pass closures")
}
ret.args = append(ret.args, arg)
case lua.LTTable:
if L.GetMetatable(arg) != lua.LNil {
L.ArgError(i, "tables with metadata are not allowed")
}
ret.args = append(ret.args, arg)
case lua.LTNil, lua.LTBool, lua.LTNumber, lua.LTString, lua.LTChannel:
ret.args = append(ret.args, arg)
default:
L.ArgError(i, t.String()+" is not allowed")
}
}
return ret
}
// DoString lua plugin.do_string(body) returns plugin_ud
func DoString(L *lua.LState) int {
body := L.CheckString(1)
p := NewLuaPlugin(L, 2)
p.body = &body
ud := L.NewUserData()
ud.Value = p
L.SetMetatable(ud, L.GetTypeMetatable(`plugin_ud`))
L.Push(ud)
return 1
}
// DoFile lua plugin.do_file(filename) returns plugin_ud
func DoFile(L *lua.LState) int {
filename := L.CheckString(1)
p := NewLuaPlugin(L, 2)
p.filename = &filename
ud := L.NewUserData()
ud.Value = p
L.SetMetatable(ud, L.GetTypeMetatable(`plugin_ud`))
L.Push(ud)
return 1
}
// DoFileWithPayload lua plugin.async() returns (plugin_ud, err)
func DoFileWithPayload(L *lua.LState) int {
filename := L.CheckString(1)
payload := L.CheckString(2)
p := NewLuaPlugin(L, 2)
p.filename = &filename
p.jobPayload = &payload
ud := L.NewUserData()
ud.Value = p
L.SetMetatable(ud, L.GetTypeMetatable(`plugin_ud`))
L.Push(ud)
return 1
}
// DoStringWithPayload lua plugin.async() returns (plugin_ud, err)
func DoStringWithPayload(L *lua.LState) int {
body := L.CheckString(1)
payload := L.CheckString(2)
p := NewLuaPlugin(L, 2)
p.body = &body
p.jobPayload = &payload
ud := L.NewUserData()
ud.Value = p
L.SetMetatable(ud, L.GetTypeMetatable(`plugin_ud`))
L.Push(ud)
return 1
}
// Run lua plugin_ud:run()
func Run(L *lua.LState) (nRet int) {
p := checkPlugin(L, 1)
go p.start()
// ensure it's started
p.Lock()
defer p.Unlock()
for !p.started {
p.Cond.Wait()
}
return
}
// IsRunning lua plugin_ud:is_running()
func IsRunning(L *lua.LState) int {
p := checkPlugin(L, 1)
L.Push(lua.LBool(p.getRunning()))
return 1
}
// DoneChannel lua plugin_ud:done_chan()
func DoneChannel(L *lua.LState) int {
p := checkPlugin(L, 1)
if !p.started {
L.ArgError(1, "Cannot obtain done channel on unstarted plugin")
}
L.Push(p.doneCh)
return 1
}
// Error lua plugin_ud:error() returns err
func Error(L *lua.LState) int {
p := checkPlugin(L, 1)
err := p.getError()
if err == nil {
return 0
}
L.Push(lua.LString(err.Error()))
return 1
}
// Stop lua plugin_ud:stop()
func Stop(L *lua.LState) int {
p := checkPlugin(L, 1)
p.Lock()
defer p.Unlock()
p.cancelFunc()
return 0
}
// Wait lua plugin_ud:wait()
func Wait(L *lua.LState) int {
p := checkPlugin(L, 1)
// Can't wait if never started
if !p.started {
L.RaiseError("cannot wait on unstarted plugin")
}
// Add timeout if requested
ctx := context.Background()
cancel := func() {}
timeout := lua.LVAsNumber(L.Get(2))
if timeout > 0 {
ctx, cancel = context.WithTimeout(ctx, time.Duration(timeout*lua.LNumber(time.Second)))
defer cancel()
}
// Wait for done or timeout
var err error
select {
case <-ctx.Done():
err = ctx.Err()
case <-p.doneCh:
err = p.error
}
// return error
if err != nil {
L.Push(lua.LString(err.Error()))
return 1
}
return 0
}