-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path155.go
70 lines (58 loc) · 1.51 KB
/
155.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
package main
func main() {
}
//设计一个支持 push,pop,top 操作,并能在常数时间内检索到最小元素的栈。
//
//push(x) -- 将元素 x 推入栈中。
//pop() -- 删除栈顶的元素。
//top() -- 获取栈顶元素。
//getMin() -- 检索栈中的最小元素。
//示例:
//
//MinStack minStack = new MinStack();
//minStack.push(-2);
//minStack.push(0);
//minStack.push(-3);
//minStack.getMin(); --> 返回 -3.
//minStack.pop();
//minStack.top(); --> 返回 0.
//minStack.getMin(); --> 返回 -2.
//min-stack
type MinStack struct {
ValueAndMin []int
}
/** initialize your data structure here. */
func Constructor() MinStack {
return MinStack{ValueAndMin:make([]int,0)}
}
func (this *MinStack) Push(x int) {
if len(this.ValueAndMin) <= 0 {
this.ValueAndMin = append(this.ValueAndMin,x)
this.ValueAndMin = append(this.ValueAndMin,x)
return
}
min := this.GetMin()
this.ValueAndMin = append(this.ValueAndMin,x)
if x < min {
this.ValueAndMin = append(this.ValueAndMin,x)
} else {
this.ValueAndMin = append(this.ValueAndMin,min)
}
}
func (this *MinStack) Pop() {
this.ValueAndMin = this.ValueAndMin[:len(this.ValueAndMin)-2]
}
func (this *MinStack) Top() int {
return this.ValueAndMin[len(this.ValueAndMin)-2]
}
func (this *MinStack) GetMin() int {
return this.ValueAndMin[len(this.ValueAndMin)-1]
}
/**
* Your MinStack object will be instantiated and called as such:
* obj := Constructor();
* obj.Push(x);
* obj.Pop();
* param_3 := obj.Top();
* param_4 := obj.GetMin();
*/