|
2296 | 2296 | <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="1638339078"/>
|
2297 | 2297 | <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/>
|
2298 | 2298 | <Property type="String" name="m_name" value="Ennemies"/>
|
2299 |
| - <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/> |
| 2299 | + <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value="Opened"/> |
2300 | 2300 | <Property type="EnumFlagsU32" name="m_flags" flags="Bitfield" value="Enabled"/>
|
2301 | 2301 | <Property type="Float4" name="m_color" flags="Color" x="1" y="1" z="1" w="1"/>
|
2302 | 2302 | <Property type="Float4x4" name="m_local" Ix="1" Iy="0" Iz="0" Iw="0" Jx="0" Jy="1" Jz="0" Jw="0" Kx="0" Ky="0" Kz="1" Kw="0" Tx="0" Ty="0" Tz="0" Tw="1"/>
|
|
2305 | 2305 | <Object class="PrefabGameObject">
|
2306 | 2306 | <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="1553459387"/>
|
2307 | 2307 | <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/>
|
2308 |
| - <Property type="String" name="m_name" value="GJ"/> |
| 2308 | + <Property type="String" name="m_name" value="GJ_Red_Prefab"/> |
2309 | 2309 | <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value="Opened|Prefab"/>
|
2310 | 2310 | <Property type="EnumFlagsU32" name="m_flags" flags="Bitfield" value="Enabled"/>
|
2311 | 2311 | <Property type="Float4" name="m_color" flags="Color" x="1" y="1" z="1" w="1"/>
|
|
2334 | 2334 | <Property type="String" name="m_name" flags="NotVisible" value="m_color"/>
|
2335 | 2335 | <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/>
|
2336 | 2336 | <Property type="Bool" name="m_enable" value="true"/>
|
2337 |
| - <Property type="Float4" name="m_value" x="1" y="0.57740581" z="0" w="1"/> |
| 2337 | + <Property type="Float4" name="m_value" x="0.97071129" y="0.056861762" z="0.24039628" w="0"/> |
2338 | 2338 | </Object>
|
2339 | 2339 | </Property>
|
2340 | 2340 | </Object>
|
2341 |
| - <Object class="DynamicPropertyList"> |
2342 |
| - <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="2637626638"/> |
2343 |
| - <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/> |
2344 |
| - <Property type="String" name="m_name" flags="NotVisible" value="CapsuleShapeDesc #8"/> |
| 2341 | + </Property> |
| 2342 | + </Object> |
| 2343 | + <Object class="PrefabGameObject"> |
| 2344 | + <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="3094291699"/> |
| 2345 | + <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="1553459387"/> |
| 2346 | + <Property type="String" name="m_name" value="GJ_Blue_Prefab"/> |
| 2347 | + <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value="Opened|Prefab"/> |
| 2348 | + <Property type="EnumFlagsU32" name="m_flags" flags="Bitfield" value="Enabled"/> |
| 2349 | + <Property type="Float4" name="m_color" flags="Color" x="1" y="1" z="1" w="1"/> |
| 2350 | + <Property type="Float4x4" name="m_local" Ix="0.0008334259" Iy="-0.99999958" Iz="0" Iw="0" Jx="0.99999958" Jy="0.0008334259" Jz="0" Jw="0" Kx="0" Ky="0" Kz="1" Kw="0" Tx="11.5" Ty="0" Tz="0" Tw="1"/> |
| 2351 | + <Property type="ObjectPtrVector" name="m_components"/> |
| 2352 | + <Property type="ObjectPtrVector" name="m_children" flags="NotVisible"/> |
| 2353 | + <Property type="Resource" name="m_prefabResource" flags="Resource"> |
| 2354 | + <Object class="PrefabResource"> |
| 2355 | + <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="704174967"/> |
| 2356 | + <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="2010269170"/> |
| 2357 | + <Property type="String" name="m_name" flags="NotVisible" value=""/> |
2345 | 2358 | <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/>
|
2346 |
| - <Property type="ObjectPtrVector" name="m_properties"> |
2347 |
| - <Object class="DynamicPropertyFloat"> |
2348 |
| - <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="2613471442"/> |
2349 |
| - <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/> |
2350 |
| - <Property type="String" name="m_name" flags="NotVisible" value="m_radius"/> |
2351 |
| - <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/> |
2352 |
| - <Property type="Bool" name="m_enable" value="false"/> |
2353 |
| - <Property type="Float" name="m_value" value="1"/> |
2354 |
| - </Object> |
2355 |
| - </Property> |
| 2359 | + <Property type="String" name="m_resourcePath" flags="NotVisible" value="data/Prefabs/GJ.prefab"/> |
2356 | 2360 | </Object>
|
| 2361 | + </Property> |
| 2362 | + <Property type="ObjectPtrVector" name="m_dynamicProperties" flags="Debug"> |
2357 | 2363 | <Object class="DynamicPropertyList">
|
2358 |
| - <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="4120299909"/> |
| 2364 | + <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="3525072167"/> |
2359 | 2365 | <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/>
|
2360 |
| - <Property type="String" name="m_name" flags="NotVisible" value="MeshComponent #37"/> |
| 2366 | + <Property type="String" name="m_name" flags="NotVisible" value="GJ"/> |
2361 | 2367 | <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/>
|
2362 | 2368 | <Property type="ObjectPtrVector" name="m_properties">
|
2363 |
| - <Object class="DynamicPropertyBool"> |
| 2369 | + <Object class="DynamicPropertyFloat4"> |
2364 | 2370 | <Property type="Uint32" name="m_uid" flags="Debug|Hexadecimal" value="0"/>
|
2365 |
| - <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="0"/> |
2366 |
| - <Property type="String" name="m_name" flags="NotVisible" value="m_displayBones"/> |
| 2371 | + <Property type="Uint32" name="m_originalUID" flags="Debug|Hexadecimal" value="977322677"/> |
| 2372 | + <Property type="String" name="m_name" flags="NotVisible" value="m_color"/> |
2367 | 2373 | <Property type="EnumFlagsU32" name="m_objectFlags" flags="Debug|Bitfield" value=""/>
|
2368 | 2374 | <Property type="Bool" name="m_enable" value="true"/>
|
2369 |
| - <Property type="Bool" name="m_value" value="true"/> |
| 2375 | + <Property type="Float4" name="m_value" x="0" y="0.058577538" z="1" w="0"/> |
2370 | 2376 | </Object>
|
2371 | 2377 | </Property>
|
2372 | 2378 | </Object>
|
|
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