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FXAA 3.11
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-19
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README.md

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@@ -135,7 +135,8 @@ The external libraries are included with the sources for convenience.
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| Dear ImGui - Docking | 1.91.2 | https://github.com/ocornut/imgui/tree/docking
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| DirectXShaderCompiler | August 2023 | https://github.com/microsoft/DirectXShaderCompiler/releases/tag/v1.7.2308
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| Dirent | 1.23.2 | https://github.com/tronkko/dirent
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| fmt | 10.1.1 | https://github.com/fmtlib/fmt/releases/tag/10.1.1
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| fmt | 10.1.1 | https://github.com/fmtlib/fmt/releases/tag/10.1.1
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| FXAA | 3.11 | https://github.com/GameTechDev/CMAA2/blob/master/Projects/CMAA2/FXAA/Fxaa3_11.h
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| hlslpp | 3.5.2 | https://github.com/redorav/hlslpp/releases/tag/3.5.2
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| IconFontCppHeaders | | https://github.com/juliettef/IconFontCppHeaders
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| ImGuiFileDialog | 0.6.7 | https://github.com/aiekick/ImGuiFileDialog

Renderer.xml

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<Property type="Bool" name="m_rayTracing" flags="SingleLine" value="false"/>
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<Property type="Bool" name="m_postProcess" flags="SingleLine" value="true"/>
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<Property type="EnumU8" name="m_lightingMode" value="Deferred"/>
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<Property type="EnumU32" name="m_debugDisplayMode" flags="AlphabeticalOrder" value="None"/>
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<Property type="EnumU32" name="m_debugDisplayMode" value="None"/>
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<Property type="EnumFlagsU32" name="m_displayFlags" flags="Bitfield" value="AlbedoMap|NormalMap"/>
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<Property type="Bool" name="m_wireframe" flags="SingleLine" value="false"/>
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<Property type="Bool" name="m_aabb" flags="SingleLine" value="false"/>
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<Property type="Bool" name="m_debugUI" flags="SingleLine" value="false"/>
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<Property type="EnumU8" name="m_VSync" value="VSync_1"/>
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<Property type="EnumU8" name="m_HDRmode" value="None"/>
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<Property type="EnumU8" name="m_antiAliasing" value="FXAA"/>
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<Property type="EnumU8" name="m_HDRmode" value="HDR16"/>
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<Property type="Float4" name="m_backgroundColor" flags="Color" x="0.48101264" y="0.7895999" z="1" w="0"/>
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<Property type="EnumFlagsU32" name="m_renderPassFlags" flags="Bitfield" value="ZPrepass|Opaque|Transparency"/>
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</Object>

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