You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
<li><ahref="#animation-and-movement">Animation and movement</a></li>
62
62
<li><ahref="#layout">Layout</a></li>
63
63
<li><ahref="#consistency-across-views">Consistency across views</a></li>
64
64
<li><ahref="#process-and-task-completion">Process and task completion</a></li>
65
-
<li><ahref="#policy-and-protection">Policy and Protection</a></li>
65
+
<li><ahref="#policy-and-protection">Policy and protection</a></li>
66
66
<li><ahref="#help-and-feedback">Help and feedback</a></li>
67
-
<li><ahref="#user-control">User Control</a></li>
67
+
<li><ahref="#user-control">User control</a></li>
68
68
</ul>
69
69
70
70
<p>The purpose of this update is to demonstrate a potential structure for guidelines and indicate the current direction of the WCAG 3.0 conformance. Please consider the following questions when reviewing this draft:
@@ -273,7 +273,7 @@ <h5>Persistent captions</h5>
273
273
</section>
274
274
275
275
<sectionclass="guideline">
276
-
<h4>Single Sense</h4>
276
+
<h4>Single sense</h4>
277
277
<pclass="guideline-text"> Users have <a>content</a> that does not rely on a single sense or perception.</p>
<pclass="guideline-text">Users have information about interactive components that is identifiable and usable visually and using assistive technology.</p>
<pclass="provision-text">Visual information required to identify user interface components and states meet a minimum <a>contrast ratio test</a>, except for inactive components or where the appearance of the component is determined by the user agent and not modified by the author.</p>
<pclass="provision-text">Visual information required to identify user interface components and states meet a minimum <a>contrast ratio test</a>, except for inactive components or where the appearance of the component is determined by the user agent and not modified by the author.</p>
<dt><dfndata-lt="point of regard | points of regard">Point of Regard</dfn></dt>
1534
+
<dt><dfndata-lt="point of regard | points of regard">Point of regard</dfn></dt>
1536
1535
<dd><p>
1537
1536
The position in rendered <a>content</a> that the user is presumed to be viewing. The dimensions of the point of regard can vary. For example, it can be a two-dimensional area (e.g. content rendered through a two-dimensional graphical viewport), or a point (e.g. a moment during an audio rendering or a cursor position in a graphical rendering), or a range of text (e.g. focused text), or a two-dimensional area (e.g. content rendered through a two-dimensional graphical viewport). The point of regard is almost always within the viewport, but it can exceed the spatial or temporal dimensions of the viewport (see the definition of rendered content for more information about viewport dimensions). The point of regard can also refer to a particular moment in time for content that changes over time (e.g. an audio-only presentation). User agents can determine the point of regard in a number of ways, including based on viewport position in content, keyboard focus, and selection. </p>
1538
1537
</dd>
@@ -1554,7 +1553,7 @@ <h2>Glossary</h2>
1554
1553
<dd>
1555
1554
<p>Result of practices that reduce or eliminate barriers that people with disabilities experience.</p>
1556
1555
</dd>
1557
-
<dt><dfn>Semi-Automated Evaluation</dfn></dt>
1556
+
<dt><dfn>Semi-automated evaluation</dfn></dt>
1558
1557
<dd>
1559
1558
<p>Evaluation conducted using machines to guide humans to areas that need inspection.</p>
1560
1559
<p>Semi-automated evaluation involves components of <a>automated evaluation</a> and <a>human evaluation</a>.</p>
0 commit comments