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20 | 20 | */
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21 | 21 |
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22 | 22 | #include "m4/riddle/rooms/section8/room806.h"
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| 23 | + |
| 24 | +#include "m4/adv_r/adv_file.h" |
23 | 25 | #include "m4/graphics/gr_series.h"
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| 26 | +#include "m4/riddle/riddle.h" |
24 | 27 | #include "m4/riddle/vars.h"
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25 | 28 |
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26 | 29 | namespace M4 {
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27 | 30 | namespace Riddle {
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28 | 31 | namespace Rooms {
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29 | 32 |
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| 33 | +void Room806::preload() { |
| 34 | + _G(player).walker_type = WALKER_ALT; |
| 35 | + _G(player).shadow_type = SHADOW_ALT; |
| 36 | +} |
| 37 | + |
30 | 38 | void Room806::init() {
|
| 39 | + _unkVar1 = 1; |
| 40 | + _unkVar2 = 0; |
| 41 | + |
| 42 | + _806rp03Series = series_load("806RP03", -1, nullptr); |
| 43 | + _ripKneelAndExamineWallSeries = series_load("RIP KNEEL AND EXAMINE WALL", -1, nullptr); |
| 44 | + _ripTrekLookDownPos3Series = series_load("RIP TREK LOOK DOWN POS3", -1, nullptr); |
| 45 | + _ripLookUpPos3Series = series_load("RIP LOOKS UP POS3", -1, nullptr); |
| 46 | + _ripMedHighReacherPos2Series = series_load("RIP MED HIGH REACHER POS2", -1, nullptr); |
| 47 | + _ripHighReacherPos2Series = series_load("RIP HIGH REACHER POS2", -1, nullptr); |
| 48 | + _ripTrekTalkerPos3Series = series_load("RIP TREK TALKER POS3", -1, nullptr); |
| 49 | + _ripTrekHandTalkPos3Series = series_load("RIP TREK HAND TALK POS3", -1, nullptr); |
| 50 | + _ripTrekHeadTurnPos3Series = series_load("RIP TREK HEAD TURN POS3", -1, nullptr); |
| 51 | + _meiTalkPos3Series = series_load("MEI TALKS POS3", -1, nullptr); |
| 52 | + _meiTrekHeadTurnPos3Series = series_load("MEI TREK HEAD TURN POS3", -1, nullptr); |
| 53 | + _ripPos3LookAroundSeries = series_load("RIP POS 3 LOOK AROUND", -1, nullptr); |
| 54 | + _meiTrekHandsOnHipsPos3Series = series_load("MEI TREK HANDS ON HIPS POS3", -1, nullptr); |
| 55 | + |
| 56 | + series_play("LIT URN 1 ", 32767, 0, -1, 7, -1, 100, 0, 0, 0, -1); |
| 57 | + series_play("LIT URN 2", 32767, 0, -1, 7, -1, 100, 0, 0, 0, -1); |
| 58 | + |
| 59 | + if (!_G(flags[V265])) |
| 60 | + series_play("806 flash light flicker", 32767, 0, -1, 7, 2, 100, 0, 0, 0, -1); |
| 61 | + |
| 62 | + if (inv_object_is_here("CRANK")) { |
| 63 | + _806CrankMach = series_show("806CRANK", 32767, 16, -1, -1, 0, 100, 0, 0); |
| 64 | + hotspot_set_active(_G(currentSceneDef).hotspots, "SLOT", false); |
| 65 | + } else { |
| 66 | + hotspot_set_active(_G(currentSceneDef).hotspots, "CRANK", false); |
| 67 | + } |
| 68 | + |
| 69 | + if (_G(flags[V270]) == 806) { |
| 70 | + hotspot_set_active(_G(currentSceneDef).hotspots, "CHARIOT", false); |
| 71 | + } else { |
| 72 | + digi_stop(2); |
| 73 | + digi_unload("950_s33"); |
| 74 | + _806ChartMach = series_show("806chart", 3840, 16, -1, -1, 0, 100, 0, 0); |
| 75 | + kernel_load_variant("806lock1"); |
| 76 | + digi_preload("806r20", -1); |
| 77 | + } |
| 78 | + |
| 79 | + if (_G(flags[V266])) { |
| 80 | + series_show("806BOLTS", 32767, 16, -1, -1, 0, 100, 0, 0); |
| 81 | + } else { |
| 82 | + _806rp02Series = series_load("806RP02", -1, nullptr); |
| 83 | + _806mc02Series = series_load("806MC02", -1, nullptr); |
| 84 | + |
| 85 | + hotspot_set_active(_G(currentSceneDef).hotspots, "CROSSBOW BOLT ", false); |
| 86 | + digi_preload("806m08", -1); |
| 87 | + digi_preload("806_s01", -1); |
| 88 | + digi_preload("950_s52", -1); |
| 89 | + digi_preload("950_s53", -1); |
| 90 | + } |
| 91 | + |
| 92 | + if (_G(flags[V276]) == 0) { |
| 93 | + ws_walk_load_walker_series(S8_SHADOW_DIRS1, S8_SHADOW_NAMES1); |
| 94 | + ws_walk_load_walker_series(S8_SHADOW_DIRS2, S8_SHADOW_NAMES2); |
| 95 | + } |
| 96 | + |
| 97 | + switch (_G(game).previous_room) { |
| 98 | + case KERNEL_RESTORING_GAME: |
| 99 | + digi_preload("950_s29", -1); |
| 100 | + if (_G(flags[V276])) { |
| 101 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 102 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 103 | + } else { |
| 104 | + if (_unkVar3) { |
| 105 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, 624, 306, 9, triggerMachineByHashCallback3000, "mc_trek"); |
| 106 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 107 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", true); |
| 108 | + } else { |
| 109 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, 225, 306, 3, triggerMachineByHashCallback3000, "mc_trek"); |
| 110 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 111 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", true); |
| 112 | + } |
| 113 | + |
| 114 | + if (!player_been_here(809)) |
| 115 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 201, nullptr); |
| 116 | + |
| 117 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 701, nullptr); |
| 118 | + } |
| 119 | + |
| 120 | + _unkVar1 = 0; |
| 121 | + |
| 122 | + break; |
| 123 | + |
| 124 | + case 805: |
| 125 | + if (!_G(flags[V265])) { |
| 126 | + _806rp01Series = series_load("806RP01", -1, nullptr); |
| 127 | + _806mc01Series = series_load("806MC01", -1, nullptr); |
| 128 | + digi_preload("806m01"); |
| 129 | + digi_preload("806r01"); |
| 130 | + digi_preload("806m02"); |
| 131 | + digi_preload("806r02"); |
| 132 | + digi_preload("806m03"); |
| 133 | + digi_preload("806r03"); |
| 134 | + } |
| 135 | + |
| 136 | + player_set_commands_allowed(false); |
| 137 | + ws_demand_facing(_G(my_walker), 3); |
| 138 | + ws_demand_location(_G(my_walker), -30, 316); |
| 139 | + |
| 140 | + if (_G(flags[V276])) { |
| 141 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 142 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 143 | + } else { |
| 144 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, -60, 306, 3, triggerMachineByHashCallback3000, "mc_trek"); |
| 145 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 146 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", true); |
| 147 | + _unkVar3 = 0; |
| 148 | + } |
| 149 | + |
| 150 | + if (_G(flags[V270]) == 806) { |
| 151 | + terminateMachine(_806ChartMach); |
| 152 | + _806ChartMach = series_show("806chart", 1536, 16, -1, -1, 0, 100, 0, 0); |
| 153 | + if (!_G(flags[V265])) { |
| 154 | + ws_walk(_G(my_walker), 221, 316, nullptr, 12001, 3, true); |
| 155 | + } else { |
| 156 | + if (!player_been_here(809)) |
| 157 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 201, nullptr); |
| 158 | + |
| 159 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 701, nullptr); |
| 160 | + } |
| 161 | + |
| 162 | + if (!_G(flags[V276])) |
| 163 | + sendWSMessage_10000(_mcTrekMach, 30, 296, 0, 501, 1); |
| 164 | + |
| 165 | + } else if (!_G(flags[V265])) { |
| 166 | + sendWSMessage_10000(_mcTrekMach, 225, 306, 3, 101, 1); |
| 167 | + ws_walk(221, 316, nullptr, 12001, 3, true); |
| 168 | + } else { |
| 169 | + if (!_G(flags[V276])) |
| 170 | + sendWSMessage_10000(_mcTrekMach, 225, 306, 3, -1, 1); |
| 171 | + |
| 172 | + ws_walk(221, 316, nullptr, 999, 3, true); |
| 173 | + |
| 174 | + if (!_G(flags[V276])) { |
| 175 | + if (!player_been_here(809)) |
| 176 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 201, nullptr); |
| 177 | + |
| 178 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 701, nullptr); |
| 179 | + } |
| 180 | + } |
| 181 | + break; |
| 182 | + |
| 183 | + case 807: |
| 184 | + player_set_commands_allowed(false); |
| 185 | + ws_demand_facing(_G(my_walker), 9); |
| 186 | + ws_demand_location(_G(my_walker), 670, 315); |
| 187 | + ws_walk(_G(my_walker), 594, 315, nullptr, 999, 9, true); |
| 188 | + if (_G(flags[V276])) { |
| 189 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 190 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 191 | + } else { |
| 192 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, 710, 306, 9, triggerMachineByHashCallback3000, "mc_trek"); |
| 193 | + sendWSMessage_10000(_mcTrekMach, 624, 306, 9, -1, 1); |
| 194 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", true); |
| 195 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 196 | + |
| 197 | + if (!player_been_here(809)) |
| 198 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 201, nullptr); |
| 199 | + |
| 200 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 701, nullptr); |
| 201 | + } |
| 202 | + |
| 203 | + break; |
| 204 | + |
| 205 | + default: |
| 206 | + digi_preload("950_s29", -1); |
| 207 | + ws_demand_facing(_G(my_walker), 3); |
| 208 | + ws_demand_location(_G(my_walker), 221, 316); |
| 209 | + if (_G(flags[V276])) { |
| 210 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", true); |
| 211 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 212 | + _unkVar1 = 0; |
| 213 | + } else { |
| 214 | + if (_unkVar3) { |
| 215 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, 624, 306, 9, triggerMachineByHashCallback3000, "mc_trek"); |
| 216 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 217 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", true); |
| 218 | + } else { |
| 219 | + _mcTrekMach = triggerMachineByHash_3000(8, 4, *S8_SHADOW_DIRS2, *S8_SHADOW_DIRS1, 225, 306, 3, triggerMachineByHashCallback3000, "mc_trek"); |
| 220 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 221 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", true); |
| 222 | + } |
| 223 | + |
| 224 | + if (!player_been_here(806)) |
| 225 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 201, nullptr); |
| 226 | + |
| 227 | + kernel_timing_trigger(imath_ranged_rand(1200, 1800), 701, nullptr); |
| 228 | + } |
| 229 | + |
| 230 | + _unkVar1 = 0; |
| 231 | + |
| 232 | + break; |
| 233 | + } |
| 234 | + |
| 235 | + digi_play_loop("950_s29", 3, 75, -1, -1); |
| 236 | +} |
| 237 | + |
| 238 | +void Room806::pre_parser() { |
| 239 | + bool lookFl = player_said_any("look", "look at"); |
| 240 | + bool walkFl = player_said("walk to"); |
| 241 | + bool takeFl = player_said("take"); |
| 242 | + bool gearFl = player_said_any("push", "pull", "gear", "open", "close"); |
| 243 | + |
| 244 | + if (player_said_any(" ", "WALL", "URN")) { |
| 245 | + _G(player).need_to_walk = false; |
| 246 | + _G(player).ready_to_walk = true; |
| 247 | + _G(player).waiting_for_walk = false; |
| 248 | + } |
| 249 | + |
| 250 | + if (lookFl && player_said_any(" ", " ")) { |
| 251 | + _G(player).need_to_walk = false; |
| 252 | + _G(player).ready_to_walk = true; |
| 253 | + _G(player).waiting_for_walk = false; |
| 254 | + } |
| 255 | + |
| 256 | + if (walkFl && player_said_any(" ", " ")) { |
| 257 | + _G(player).need_to_walk = false; |
| 258 | + _G(player).ready_to_walk = true; |
| 259 | + _G(player).waiting_for_walk = false; |
| 260 | + } |
| 261 | + |
| 262 | + if (player_said("west") && player_said(" ")) { |
| 263 | + _G(player).need_to_walk = false; |
| 264 | + _G(player).ready_to_walk = true; |
| 265 | + _G(player).waiting_for_walk = false; |
| 266 | + } |
| 267 | + |
| 268 | + if (player_said_any(" ", " ") && _G(flags[266]) == 0) { |
| 269 | + _G(player).need_to_walk = false; |
| 270 | + _G(player).ready_to_walk = true; |
| 271 | + _G(player).waiting_for_walk = false; |
| 272 | + } |
| 273 | + |
| 274 | + if (player_said_any(" ", " ") && _G(flags[266]) != 0 && !walkFl && !player_said("east")) { |
| 275 | + _G(player).need_to_walk = false; |
| 276 | + _G(player).ready_to_walk = true; |
| 277 | + _G(player).waiting_for_walk = false; |
| 278 | + } |
| 279 | + |
| 280 | + if (takeFl && player_said("CROSSBOW BOLT ")) { |
| 281 | + _G(player).need_to_walk = false; |
| 282 | + _G(player).ready_to_walk = true; |
| 283 | + _G(player).waiting_for_walk = false; |
| 284 | + } |
| 285 | + |
| 286 | + if ((takeFl && player_said("CRANK")) || (player_said("CRANK") && player_said("SLOT")) || (gearFl && player_said("CRANK"))) { |
| 287 | + _G(player).need_to_walk = false; |
| 288 | + _G(player).ready_to_walk = true; |
| 289 | + _G(player).waiting_for_walk = false; |
| 290 | + } |
| 291 | + |
| 292 | + if (player_said_any("MEI CHEN", "MEI CHEN ")) { |
| 293 | + _G(player).need_to_walk = false; |
| 294 | + _G(player).ready_to_walk = true; |
| 295 | + _G(player).waiting_for_walk = false; |
| 296 | + } |
| 297 | + |
| 298 | + if (gearFl && player_said("CHARIOT")) { |
| 299 | + _G(player).need_to_walk = false; |
| 300 | + _G(player).ready_to_walk = true; |
| 301 | + _G(player).waiting_for_walk = false; |
| 302 | + } |
| 303 | + |
| 304 | + if (player_said("west") && _G(flags[276]) == 0) { |
| 305 | + sendWSMessage_10000(_mcTrekMach, 225, 306, 9, -1, 1); |
| 306 | + _unkVar3 = 1; |
| 307 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", true); |
| 308 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", false); |
| 309 | + } |
| 310 | + |
| 311 | + if (player_said("east") && _G(flags[266]) && _G(flags[276]) == 0) { |
| 312 | + sendWSMessage_10000(_mcTrekMach, 624, 306, 3, -1, 1); |
| 313 | + _unkVar3 = 0; |
| 314 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN", false); |
| 315 | + hotspot_set_active(_G(currentSceneDef).hotspots, "MEI CHEN ", true); |
| 316 | + } |
| 317 | + |
| 318 | +} |
| 319 | + |
| 320 | +void Room806::parser() { |
31 | 321 | }
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32 | 322 |
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33 | 323 | void Room806::daemon() {
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