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plugin.js:93 ./Modules/Audio/Public/AudioSource.cpp(1574) : Error executing dspHead->setRelativeAudibility(relativeAudibility) (An invalid object handle was used. ) (env: Windows,mg,1.06.2412050; lib: 3.5.1) e.printErr @ plugin.js:93 _JS_Log_Dump @ webgl.wasm.framework.unityweb.js:11 WebGLPrintfConsolev(LogType, char const*, void*) @ 0d059086:0x151ab24 InternalErrorConsole(char const*, ...) @ 0d059086:0x2394c1e DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&) @ 0d059086:0x2394a57 DebugStringToFile(DebugStringToFileData const&) @ 0d059086:0x2394387 AudioSource::CacheFrameParameters() @ 0d059086:0x185fcb5 AudioSource::DoUpdate() @ 0d059086:0x1864194 AudioSource::Update() @ 0d059086:0x1864942 AudioModule::Update() @ 0d059086:0x1873ced InitializeAudioManagerCallbacks()::PostLateUpdateUpdateAudioRegistrator::Forward() @ 0d059086:0x187371b ExecutePlayerLoop(NativePlayerLoopSystem*) @ 0d059086:0x21e120c ExecutePlayerLoop(NativePlayerLoopSystem*) @ 0d059086:0x21e127f MainLoop() @ 0d059086:0x2120065 dynCall_v @ 0d059086:0x239eac0 browserIterationFunc @ webgl.wasm.framework.unityweb.js:28 callUserCallback @ webgl.wasm.framework.unityweb.js:28 runIter @ webgl.wasm.framework.unityweb.js:28 Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:26 (anonymous) @ fix.js? [sm]:74 cbWithTimeStamp @ gamePage.html:58 setTimeout (async) wxRequestAnimationFrame @ gamePage.html:60 window.requestAnimationFrame @ fix.js? [sm]:73 requestAnimationFrame @ webgl.wasm.framework.unityweb.js:28 Browser_mainLoop_scheduler_rAF @ webgl.wasm.framework.unityweb.js:18 Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:28 (anonymous) @ fix.js? [sm]:74 cbWithTimeStamp @ gamePage.html:58 setTimeout (async) wxRequestAnimationFrame @ gamePage.html:60 window.requestAnimationFrame @ fix.js? [sm]:73 requestAnimationFrame @ webgl.wasm.framework.unityweb.js:28 Browser_mainLoop_scheduler_rAF @ webgl.wasm.framework.unityweb.js:18 Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:28 (anonymous) @ fix.js? [sm]:74 cbWithT
The text was updated successfully, but these errors were encountered:
https://issuetracker.unity3d.com/issues/webgl-returns-error-messages-when-playing-many-sounds-simultaneously 好像是unity bug
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plugin.js:93 ./Modules/Audio/Public/AudioSource.cpp(1574) : Error executing dspHead->setRelativeAudibility(relativeAudibility) (An invalid object handle was used. )
(env: Windows,mg,1.06.2412050; lib: 3.5.1)
e.printErr @ plugin.js:93
_JS_Log_Dump @ webgl.wasm.framework.unityweb.js:11
WebGLPrintfConsolev(LogType, char const*, void*) @ 0d059086:0x151ab24
InternalErrorConsole(char const*, ...) @ 0d059086:0x2394c1e
DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&) @ 0d059086:0x2394a57
DebugStringToFile(DebugStringToFileData const&) @ 0d059086:0x2394387
AudioSource::CacheFrameParameters() @ 0d059086:0x185fcb5
AudioSource::DoUpdate() @ 0d059086:0x1864194
AudioSource::Update() @ 0d059086:0x1864942
AudioModule::Update() @ 0d059086:0x1873ced
InitializeAudioManagerCallbacks()::PostLateUpdateUpdateAudioRegistrator::Forward() @ 0d059086:0x187371b
ExecutePlayerLoop(NativePlayerLoopSystem*) @ 0d059086:0x21e120c
ExecutePlayerLoop(NativePlayerLoopSystem*) @ 0d059086:0x21e127f
MainLoop() @ 0d059086:0x2120065
dynCall_v @ 0d059086:0x239eac0
browserIterationFunc @ webgl.wasm.framework.unityweb.js:28
callUserCallback @ webgl.wasm.framework.unityweb.js:28
runIter @ webgl.wasm.framework.unityweb.js:28
Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:26
(anonymous) @ fix.js? [sm]:74
cbWithTimeStamp @ gamePage.html:58
setTimeout (async)
wxRequestAnimationFrame @ gamePage.html:60
window.requestAnimationFrame @ fix.js? [sm]:73
requestAnimationFrame @ webgl.wasm.framework.unityweb.js:28
Browser_mainLoop_scheduler_rAF @ webgl.wasm.framework.unityweb.js:18
Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:28
(anonymous) @ fix.js? [sm]:74
cbWithTimeStamp @ gamePage.html:58
setTimeout (async)
wxRequestAnimationFrame @ gamePage.html:60
window.requestAnimationFrame @ fix.js? [sm]:73
requestAnimationFrame @ webgl.wasm.framework.unityweb.js:28
Browser_mainLoop_scheduler_rAF @ webgl.wasm.framework.unityweb.js:18
Browser_mainLoop_runner @ webgl.wasm.framework.unityweb.js:28
(anonymous) @ fix.js? [sm]:74
cbWithT
The text was updated successfully, but these errors were encountered: