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user-example.cfg
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# Example file for user.cfg
# Overwrite this file with your data and rename it to user.cfg
[UserInfo]
Username = YourUserName
Password = YourPassword
# Id of the universe
Universe = UniverseId
Country = CountryId
[General]
# Default Mode that the bot will execute if there is no parameters
# Available modes:
# overview - logs overview data
# explore - send expeditions and attack nearby inactive players
# attack_inactive_planets - attack nearby inactive players
# auto_build_defenses - build defenses
# auto_build_defenses_to_planet - build defenses to planet x(must be one of your planets)
# transport_resources_to_planet - transport resources from all of your planets to planet x(must be one of your planets)
# transport_resources_to_least_developed_planet - transport resources from all of your planets to the planet that has less buldings
# transport_resources_to_least_defended_planet - transport resources from all of your planets to the planet that has less defenses
# get_fleet_movement - Get movement of the fleet
DefaultMode = transport_resources_to_least_defended_planet
# Default planet name
DefaultOriginPlanet = planetname
# LogLevel = INFO or DEBUG
LogLevel = INFO
# List of player planets separated by comma that the bot should ignore (e.g.: planet1, planet2)
ExcludedPlanets = colony
[Development]
#Build Fusion Reactor
FusionReactor = True
#Build Solar Plant Reactor
SolarPlant = False
#Build Storage
Storage = False
DefenseProportion = 120rl 100ll 30hl 10gc 10ic 5pt
# whether or not to expend excess metal on rocket launchers
SpendExcessMetalOnRL = True
[Transport]
# Transport Metal
TransportMetal = True
# Transport Crystal
TransportCrystal = True
# Transport Deuterium
TransportDeuterium = False
[Exploration]
# how much systems away the bot should be able to attack
AttackRange = 150
# wait 100 seconds for probes to return
HowLongToWaitForProbes = 100
# Life for valid reports (in minutes)
SpyReportLife = 30
# there may be strong inactive players which will be able to detect and destroy the probes
# the minimum target rank is the minimum rank the bot will spy, if you are confident that
# your spy tech is high enough to spy any inactive player set the value to 0
MinimumInactiveTargetRank = 140
# Set the maximum rank of your targets, low values for this variable can result on useless spy reports
MaximumInactiveTargetRank = 650
# delays for sending fleets
# Minimum time between sending next spy fleet
SpyFleetMinDelay = 1
# Maximum time between sending next spy fleet
SpyFleetMaxDelay = 3
# Minimum time between sending next attack
AttackFleetMinDelay = 5
# Maximum time between sending next attack
AttackFleetMaxDelay = 15
# Minimum time between sending next expedition
ExpeditionFleetMinDelay = 5
# Maximum time between sending next expedition
ExpeditionFleetMaxDelay = 10
# Amount of spy probes to send
SpyProbesCount = 5
# Min resources to send attack
MinResToSendAttack = 200000
# Range to launch expeditions
ExpeditionRange = 25
[Twilio]
EnableTwilioMessaging = False
AccountSid =
AccountToken =
FromNumber =
ToNumber =