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chore: release 0.13.0 (#26)
ci #72: Commit 47b1890 pushed by fallenoak
January 3, 2024 16:50 43s main
January 3, 2024 16:50 43s
feat(map): improve doodad loading speed
ci #71: Commit a8849bb pushed by fallenoak
January 3, 2024 16:49 47s main
January 3, 2024 16:49 47s
chore: release 0.12.0 (#25)
ci #70: Commit 179fe62 pushed by fallenoak
January 3, 2024 14:26 43s main
January 3, 2024 14:26 43s
fix(map): correct z-axis rotation for map doodads
ci #69: Commit b17070f pushed by fallenoak
January 3, 2024 14:25 55s main
January 3, 2024 14:25 55s
feat(terrain): improve terrain loading speed
ci #68: Commit a524995 pushed by fallenoak
January 3, 2024 06:42 39s main
January 3, 2024 06:42 39s
chore: release 0.11.0 (#24)
ci #67: Commit 3b8e912 pushed by fallenoak
January 3, 2024 06:22 41s main
January 3, 2024 06:22 41s
feat(model): apply fog to models
ci #66: Commit 7bba5b1 pushed by fallenoak
January 3, 2024 06:21 42s main
January 3, 2024 06:21 42s
feat(map): reduce frustum culling overhead for doodads
ci #65: Commit 427c80b pushed by fallenoak
January 3, 2024 06:14 50s main
January 3, 2024 06:14 50s
feat(map): add support for loading map doodads
ci #64: Commit 35136d5 pushed by fallenoak
January 3, 2024 05:59 46s main
January 3, 2024 05:59 46s
chore(deps): update @wowserhq/format
ci #63: Commit 8732ee8 pushed by fallenoak
December 31, 2023 22:40 40s main
December 31, 2023 22:40 40s
chore: release 0.10.0 (#23)
ci #62: Commit b327714 pushed by fallenoak
December 31, 2023 20:47 42s main
December 31, 2023 20:47 42s
feat: treat three as a peer dependency
ci #61: Commit 518b92f pushed by fallenoak
December 31, 2023 20:46 41s main
December 31, 2023 20:46 41s
chore: release 0.9.1 (#22)
ci #60: Commit 0ae37b2 pushed by fallenoak
December 31, 2023 19:50 39s main
December 31, 2023 19:50 39s
fix(terrain): avoid creating meshes for layerless map chunks
ci #59: Commit fcbd544 pushed by fallenoak
December 31, 2023 19:49 39s main
December 31, 2023 19:49 39s
chore: release 0.9.0 (#21)
ci #58: Commit a699f8d pushed by fallenoak
December 30, 2023 17:21 44s main
December 30, 2023 17:21 44s
feat(controls): add MapControls
ci #57: Commit 5da0bf3 pushed by fallenoak
December 30, 2023 17:16 2m 28s main
December 30, 2023 17:16 2m 28s
chore: release 0.8.1 (#20)
ci #56: Commit 257346f pushed by fallenoak
December 30, 2023 05:11 58s main
December 30, 2023 05:11 58s
fix(terrain): build default vertex buffer on main thread
ci #55: Commit a7bfdd2 pushed by fallenoak
December 30, 2023 05:10 45s main
December 30, 2023 05:10 45s
chore: release 0.8.0 (#19)
ci #54: Commit dc6e9ef pushed by fallenoak
December 30, 2023 03:38 41s main
December 30, 2023 03:38 41s
feat(map): add MapManager (#18)
ci #53: Commit f73d5b1 pushed by fallenoak
December 30, 2023 03:37 48s main
December 30, 2023 03:37 48s
feat(map): add MapManager
ci #52: Pull request #18 opened by fallenoak
December 30, 2023 03:29 41s feat-map-add-MapManager
December 30, 2023 03:29 41s
chore: release 0.7.0 (#17)
ci #51: Commit 710f5d5 pushed by fallenoak
December 29, 2023 18:42 50s main
December 29, 2023 18:42 50s
feat(terrain): support removal of loaded terrain
ci #50: Commit f9da66f pushed by fallenoak
December 29, 2023 18:41 41s main
December 29, 2023 18:41 41s
December 29, 2023 18:31 45s
feat(texture): dispose of textures when no longer in use (#16)
ci #48: Commit f316e96 pushed by fallenoak
December 29, 2023 18:29 1m 4s main
December 29, 2023 18:29 1m 4s