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| 1 | +WeaponData |
| 2 | +{ |
| 3 | + // Spread |
| 4 | + "spread_stand_hip" "0" |
| 5 | + "spread_stand_hip_run" "0" |
| 6 | + "spread_stand_hip_sprint" "0" |
| 7 | + "spread_crouch_hip" "0" |
| 8 | + "spread_air_hip" "0" |
| 9 | + "spread_stand_ads" "0.0" //"0.5" |
| 10 | + "spread_crouch_ads" "0.0" //"0.5" |
| 11 | + "spread_air_ads" "0.0" //"0.5" |
| 12 | + "spread_kick_on_fire_stand_hip" "0" |
| 13 | + "spread_kick_on_fire_crouch_hip" "0" |
| 14 | + "spread_kick_on_fire_air_hip" "0" |
| 15 | + "spread_kick_on_fire_stand_ads" "0" |
| 16 | + "spread_kick_on_fire_crouch_ads" "0" |
| 17 | + "spread_kick_on_fire_air_ads" "0" |
| 18 | + "spread_max_kick_stand_hip" "0" |
| 19 | + "spread_max_kick_crouch_hip" "0" |
| 20 | + "spread_max_kick_air_hip" "0" |
| 21 | + "spread_max_kick_stand_ads" "0" |
| 22 | + "spread_max_kick_crouch_ads" "0" |
| 23 | + "spread_max_kick_air_ads" "0" |
| 24 | + "spread_wallrunning" "0" |
| 25 | + "spread_wallhanging" "0" |
| 26 | + "spread_decay_delay" "0.1" |
| 27 | + "spread_decay_rate" "40" |
| 28 | + // Behavior |
| 29 | + "stat_accuracy" "100" |
| 30 | + "holster_time" "0.01" |
| 31 | + "deploy_time" "0.01" |
| 32 | + "lower_time" "0.01" |
| 33 | + "raise_time" "0.01" |
| 34 | + // Ammo |
| 35 | + "reload_enabled" "0" |
| 36 | + "empty_reload_only" "1" |
| 37 | + "ammo_no_remove_from_clip" "1" |
| 38 | + "ammo_no_remove_from_stockpile" "1" |
| 39 | + "fire_rate" "1.3" |
| 40 | + // Damage |
| 41 | + "damage_near_value" "1000" |
| 42 | + "damage_far_value" "1000" |
| 43 | + "damage_near_value_titanarmor" "1000" |
| 44 | + "damage_far_value_titanarmor" "1000" |
| 45 | + // Ricochet |
| 46 | + "projectile_damage_reduction_per_bounce" "0.0" |
| 47 | + "projectile_damages_owner" "0" |
| 48 | + "projectile_ricochet_max_count" "5" |
| 49 | + |
| 50 | + MP_BASE |
| 51 | + { |
| 52 | + "damage_near_value" "1000" |
| 53 | + "damage_far_value" "1000" |
| 54 | + "damage_near_value_titanarmor" "1000" |
| 55 | + "damage_far_value_titanarmor" "1000" |
| 56 | + } |
| 57 | +} |
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