@@ -6,25 +6,24 @@ namespace HexBoardGame.UI
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{
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public class UiMenuElements : MonoBehaviour
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{
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+ [ SerializeField ] private BoardElementsController controller ;
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+
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[ Header ( "Itens" ) , SerializeField ] private ItemData apple ;
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- [ SerializeField ] private Button appleButton ;
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[ SerializeField ] private ItemData banana ;
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- [ SerializeField ] private Button bananaButton ;
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- [ SerializeField ] private BoardElementsController controller ;
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[ SerializeField ] private ItemData grape ;
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- [ SerializeField ] private Button grapeButton ;
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-
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+
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[ Header ( "Creatures" ) , SerializeField ] private CreatureData jellyfish ;
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-
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- [ Header ( "Menu Buttons" ) , SerializeField ]
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- private Button jellyfishButton ;
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-
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[ SerializeField ] private CreatureData octopus ;
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- [ SerializeField ] private Button octopusButton ;
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-
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- [ Header ( "Remove" ) , SerializeField ] private Button removeButton ;
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[ SerializeField ] private CreatureData turtle ;
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+
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+ [ Header ( "Menu Buttons" ) , SerializeField ] private Button jellyfishButton ;
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+ [ SerializeField ] private Button appleButton ;
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+ [ SerializeField ] private Button bananaButton ;
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+ [ SerializeField ] private Button grapeButton ;
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+ [ SerializeField ] private Button octopusButton ;
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[ SerializeField ] private Button turtleButton ;
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+ [ SerializeField ] private Button removeButton ;
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+ [ SerializeField ] private Button pathButton ;
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private void Awake ( )
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{
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