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Global.h
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#pragma warning(disable: 4018 4244 4482)
#if(_MSC_VER>=1600)
#define _HAS_ITERATOR_DEBUGGING 0
#endif
#include <Winsock2.h>
#include <Windows.h>
#include <stdio.h>
#include <math.h>
#include "DetourCommon.h"
#include "DetourNavMesh.h"
#include "DetourNavMeshQuery.h"
#if(_MSC_VER>=1600)
#define _HAS_ITERATOR_DEBUGGING 0
#endif
#include <vector>
#include <list>
//#include "fileMgr.h"
//#include "hashTable.h"
#include "framework.h"
#include "DataInterface.h"
//#include "AuthServerUtil.h"
#include "main.h"
#include "Bignum.h"
#include "TabulaCrypt.h"
#include "Packing.h"
#include "GameMain.h"
#include "Msg.h"
#include "classIDs.h"
#include "methodIDs.h"
#include "entityIDs.h"
#include "gameData.h" // should replace classIDs, methodIDs, entityIDs
// ugly early declarations (used for pointer declarations)
typedef struct _mapChannelClient_t mapChannelClient_t;
typedef struct _mapChannel_t mapChannel_t;
typedef struct _dynObject_t dynObject_t;
typedef struct _npc_t npc_t;
typedef struct _actor_t actor_t;
typedef struct _creatureType_t creatureType_t;
typedef struct _creature_t creature_t;
typedef struct _vendorData_t vendorData_t;
typedef struct _gameEffect_t gameEffect_t;
typedef struct _spawnPool_t spawnPool_t;
#include "cellMgr.h"
#include "MapInstance.h"
#include "mapChannel.h"
#include "Packet.h"